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#include "SpeedScript.h"
#include <crepe/api/Event.h>
#include <crepe/api/KeyCodes.h>
#include <crepe/manager/LoopTimerManager.h>
using namespace crepe;
using namespace std;
void SpeedScript::init() {
this->subscribe<KeyPressEvent>([this](const KeyPressEvent & ev) -> bool {
if(ev.key != Keycode::HOME) return false;
LoopTimerManager & lp = this->get_loop_timer();
this->toggle = !this->toggle;
if(this->toggle)
{
this->timescale = lp.get_time_scale();
lp.set_time_scale(0);
}
else {
lp.set_time_scale(this->timescale);
}
return true;
});
}
void SpeedScript::fixed_update(crepe::duration_t dt){
LoopTimerManager & lp = this->get_loop_timer();
if(this->get_key_state(Keycode::PAGE_UP)){
lp.set_time_scale(lp.get_time_scale()+0.1);
}
if(this->get_key_state(Keycode::PAGE_DOWN)){
lp.set_time_scale(lp.get_time_scale()-0.1);
}
}
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