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path: root/game/enemy/EnemyPool.cpp
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#include "EnemySubScene.h"
#include "EnemyPool.h"
using namespace std;
void EnemyPool::create_enemies(crepe::Scene & scn) {
	EnemySubScene enemy;
	int amount = 0;
	while (amount < this->MAXIMUM_AMOUNT) {
		amount = enemy.create(scn, amount);
	}
}