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#pragma once
#include <crepe/types.h>
//button config
// static constexpr crepe::vec2 PLAYER_BULLET_POOL_LOCATION = {0, -850};
static constexpr crepe::vec2 ENEMY_BULLET_POOL_LOCATION = {0, -750};
static constexpr crepe::vec2 ENEMY_POOL_LOCATION = {0, -650};
static constexpr int ENEMY_POOL_MAX = 12;
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