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path: root/game/coins/CoinData.h
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#pragma once

#include "types.h"
#include <string>

struct CoinData{
	crepe::vec2 start_location = {0,0};
	std::string name = "";
	bool active = false;
	CoinData(crepe::vec2 start_location) : start_location(start_location),name(""), active(false) {}
};