aboutsummaryrefslogtreecommitdiff
path: root/game/background/ForestSubScene.h
blob: 0a04001f5fd119d1a26f73659849ab1237b9d60b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
#pragma once

#include <string>

namespace crepe {
class Scene;
}

class ForestSubScene {
public:
	float create(crepe::Scene & scn, float begin_x, std::string unique_bg_name);

private:
	void add_background(crepe::Scene & scn, float begin_x, std::string name);
};