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#include "BackgroundSubScene.h"
#include "AquariumScript.h"
#include "AquariumSubScene.h"
#include "ForestSubScene.h"
#include "HallwayScript.h"
#include "HallwaySubScene.h"
#include "StartSubScene.h"
#include <crepe/api/BehaviorScript.h>
#include <crepe/api/Color.h>
#include <crepe/api/Scene.h>
using namespace crepe;
using namespace std;
BackgroundSubScene::BackgroundSubScene(Scene & scn) {
StartSubScene start;
HallwaySubScene hallway;
ForestSubScene forest;
AquariumSubScene aquarium;
float begin_x = 400;
begin_x = start.create(scn, begin_x);
begin_x = hallway.create(scn, begin_x, 1, Color::YELLOW);
begin_x = forest.create(scn, begin_x, "1");
begin_x += 3000;
begin_x = aquarium.create(scn, begin_x);
GameObject scripts = scn.new_object("scrips_background", "background");
scripts.add_component<BehaviorScript>().set_script<HallwayScript>();
scripts.add_component<BehaviorScript>().set_script<AquariumScript>();
}
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