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cmake_minimum_required(VERSION 3.28)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
set(CMAKE_BUILD_TYPE Debug)
project(game C CXX)
add_subdirectory(../src crepe)
add_executable(main
enemy/BattleScript.cpp
enemy/EnemyPool.cpp
enemy/EnemyBulletScript.cpp
enemy/EnemyBulletSubScene.cpp
enemy/EnemyBulletPool.cpp
enemy/EnemySubScene.cpp
enemy/EnemyScript.cpp
background/AquariumSubScene.cpp
background/BackgroundSubScene.cpp
background/ForestParallaxScript.cpp
background/ForestSubScene.cpp
GameScene.cpp
background/HallwaySubScene.cpp
MoveCameraManualyScript.cpp
player/PlayerScript.cpp
player/PlayerSubScene.cpp
player/PlayerBulletPool.cpp
player/PlayerBulletScript.cpp
player/PlayerBulletSubScene.cpp
StartGameScript.cpp
player/PlayerEndScript.cpp
background/StartSubScene.cpp
main.cpp
)
target_link_libraries(main PUBLIC crepe)
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