Commit message (Expand) | Author | Age | ||
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| * | | | | | | | | | | | | | | | | | | Added AI component | max-001 | 12 days | |
| * | | | | | | | | | | | | | | | | | | Modified test and setup of AISystem | max-001 | 12 days | |
| * | | | | | | | | | | | | | | | | | | Setup test for AI | max-001 | 12 days | |
* | | | | | | | | | | | | | | | | | | | making rendering fonts and UI | heavydemon21 | 7 days | |
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* | | | | | | | | | | | | | | | | | | hotfix draw call | heavydemon21 | 7 days | |
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* | | | | | | | | | | | | | | | | | revert #66 except for `src/test/InputTest.cpp` | Loek Le Blansch | 7 days | |
* | | | | | | | | | | | | | | | | | fixed inputtest test because of adjusting inputtest values. however inputtest... | heavydemon21 | 8 days | |
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* | | | | | | | | | | | | | | | | nitpick #59 | Loek Le Blansch | 10 days | |
* | | | | | | | | | | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 10 days | |
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| * | | | | | | | | | | | | | | | | fixed tests | heavydemon21 | 10 days | |
* | | | | | | | | | | | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 10 days | |
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| * | | | | | | | | | | | | | | | | make format | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | implemented feedback | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | make format | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | implemented final max feedback | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | added animatorsystem update | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | make format | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | merged master | heavydemon21 | 10 days | |
| * | | | | | | | | | | | | | | | | Merge branch 'master' into decoupling | heavydemon21 | 10 days | |
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| * | | | | | | | | | | | | | | | | make format | heavydemon21 | 12 days | |
| * | | | | | | | | | | | | | | | | implemented feedback, cameraValues need better name? | heavydemon21 | 12 days | |
| * | | | | | | | | | | | | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ... | heavydemon21 | 13 days | |
| * | | | | | | | | | | | | | | | | made the test work with the adjustments | heavydemon21 | 14 days | |
| * | | | | | | | | | | | | | | | | make format | heavydemon21 | 14 days | |
| * | | | | | | | | | | | | | | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 14 days | |
| * | | | | | | | | | | | | | | | | making struct constructors | heavydemon21 | 14 days | |
| * | | | | | | | | | | | | | | | | tmp commit | heavydemon21 | 14 days | |
| * | | | | | | | | | | | | | | | | comments i animator and sprite. added sprite indepentdent scale and angle | heavydemon21 | 2024-12-02 | |
| * | | | | | | | | | | | | | | | | make format | heavydemon21 | 2024-11-30 | |
| * | | | | | | | | | | | | | | | | improved animator | heavydemon21 | 2024-11-30 | |
| * | | | | | | | | | | | | | | | | cleaner camera implementation | heavydemon21 | 2024-11-30 | |
| * | | | | | | | | | | | | | | | | zoomed viewport | heavydemon21 | 2024-11-30 | |
| * | | | | | | | | | | | | | | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 | |
| * | | | | | | | | | | | | | | | | working floating point black bars | heavydemon21 | 2024-11-29 | |
* | | | | | | | | | | | | | | | | | merge #53 | Loek Le Blansch | 10 days | |
* | | | | | | | | | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 10 days | |
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| * | | | | | | | | | | | | | | | | make format | JAROWMR | 10 days | |
| * | | | | | | | | | | | | | | | | enabled all test expect profiling | JAROWMR | 10 days | |
| * | | | | | | | | | | | | | | | | review feedback | JAROWMR | 10 days | |
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| * | | | | | | | | | | | | | | | removed round | JAROWMR | 10 days | |
| * | | | | | | | | | | | | | | | fixed float round issue | JAROWMR | 10 days | |
| * | | | | | | | | | | | | | | | removed minus one from calculation | JAROWMR | 10 days | |
| * | | | | | | | | | | | | | | | bug fox | JAROWMR | 10 days | |
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| * | | | | | | | | | | | | | | dynamic and static bug fixes | JAROWMR | 11 days | |
| * | | | | | | | | | | | | | | merge with master and keypressed added to game | JAROWMR | 11 days | |
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| * | | | | | | | | | | | | | | make format | JAROWMR | 12 days | |
| * | | | | | | | | | | | | | | added collision layers to example and unit test | JAROWMR | 12 days | |
| * | | | | | | | | | | | | | | added collision layers | JAROWMR | 12 days | |
| * | | | | | | | | | | | | | | make format | JAROWMR | 12 days | |
| * | | | | | | | | | | | | | | improved comments | JAROWMR | 13 days |