Commit message (Collapse) | Author | Age | ||
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| | * | | | | | | | | | | Improved example | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | Corrected accumulate_force() | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | Using Rigidbody from now on | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | Added script to shutdown game (by throwing an exception and not catching it) | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | Make format | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | Modified game loop | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | | Added some explanation to Vector2 | max-001 | 2024-12-06 | |
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| | * | | | | | | | | | | | | Make format | max-001 | 2024-12-05 | |
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| | * | | | | | | | | | | | | Used Mediator | max-001 | 2024-12-05 | |
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| | * | | | | | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-05 | |
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| | * | | | | | | | | | | | | | Implemeted seek behavior | max-001 | 2024-12-04 | |
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| | * | | | | | | | | | | | | | Increased gameloop time | max-001 | 2024-12-04 | |
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| | * | | | | | | | | | | | | | Extended Vector2 | max-001 | 2024-12-04 | |
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| | * | | | | | | | | | | | | | Setup some behaviors | max-001 | 2024-12-04 | |
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| | * | | | | | | | | | | | | | Added AI component | max-001 | 2024-12-04 | |
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| | * | | | | | | | | | | | | | Modified test and setup of AISystem | max-001 | 2024-12-04 | |
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| | * | | | | | | | | | | | | | Setup test for AI | max-001 | 2024-12-04 | |
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| * | | | | | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 13 days | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | |||
| * | | | | | | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 2024-12-09 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | |||
| * | | | | | | | | | | | | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 | |
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| * | | | | | | | | | | | | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | |||
* | | | | | | | | | | | | | | WIP | Loek Le Blansch | 12 days | |
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* | | | | | | | | | | | | | | Merge branch 'master' into loek/replay | Loek Le Blansch | 12 days | |
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| * | | | | | | | | | | | | | add SaveManager to LoopManager | Loek Le Blansch | 13 days | |
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| * | | | | | | | | | | | | | use opaque type instead of forward declared DB for unique_ptr in SaveManager | Loek Le Blansch | 13 days | |
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| * | | | | | | | | | | | | | merge master | Loek Le Blansch | 13 days | |
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ | merge master | Loek Le Blansch | 13 days | |
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ | Merge branch 'master' into loek/savemgr | Loek Le Blansch | 2024-12-09 | |
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| * | | | | | | | | | | | | | | | Merge branch 'master' into loek/savemgr | Loek Le Blansch | 2024-12-09 | |
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| * | | | | | | | | | | | | | | | minor cleanup | Loek Le Blansch | 2024-12-07 | |
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| * | | | | | | | | | | | | | | | `make format` | Loek Le Blansch | 2024-12-07 | |
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| * | | | | | | | | | | | | | | | add SaveManager to Script | Loek Le Blansch | 2024-12-07 | |
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| * | | | | | | | | | | | | | | | make SaveManager no longer a singleton | Loek Le Blansch | 2024-12-07 | |
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* | | | | | | | | | | | | | | | big WIP | Loek Le Blansch | 13 days | |
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* | | | | | | | | | | | | | | Merge branch 'master' into loek/scripts | Loek Le Blansch | 13 days | |
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| * | | | | | | | | | | | | | fix AudioSystem bug + add regression test | Loek Le Blansch | 13 days | |
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| * | | | | | | | | | | | | | add ResourceManager to LoopManager | Loek Le Blansch | 13 days | |
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| * | | | | | | | | | | | | | process feedback on #60 | Loek Le Blansch | 13 days | |
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| * | | | | | | | | | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-09 | |
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| * | | | | | | | | | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-09 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | |_|/ / / / / / / / / / | | |/| | / / / / / / / / / | | |_|_|/ / / / / / / / / | |/| | | | | | | | | | | | ||||
| * | | | | | | | | | | | | merge master | Loek Le Blansch | 2024-12-07 | |
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| * | | | | | | | | | | | | `make format` | Loek Le Blansch | 2024-12-05 | |
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| * | | | | | | | | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-05 | |
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| * | | | | | | | | | | | | add unit test | Loek Le Blansch | 2024-12-05 | |
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| * | | | | | | | | | | | | remove copy/move constructor/operator from base Resource | Loek Le Blansch | 2024-12-04 | |
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| * | | | | | | | | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 | |
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| * | | | | | | | | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 | |
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| * | | | | | | | | | | | | | remove `Private` | Loek Le Blansch | 2024-12-02 | |
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