index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
*
fix code standard and merge #19
Loek Le Blansch
2024-11-06
*
Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
|
\
|
*
`make format`
Loek Le Blansch
2024-11-06
*
|
Improved test
max-001
2024-11-06
*
|
Renamed methods and replaced the queue with a simple string
max-001
2024-11-06
*
|
Used const references instead of pass by value
max-001
2024-11-06
*
|
Make format
max-001
2024-11-06
*
|
Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
|
\
|
|
*
start cleanup
Loek Le Blansch
2024-11-05
|
*
merge #18
Loek Le Blansch
2024-11-05
*
|
Make format
max-001
2024-11-05
*
|
Replaced crepe::api to crepe
max-001
2024-11-05
*
|
Merge
max-001
2024-11-05
*
|
Merge remote-tracking branch 'origin/max/gameobject' into max/scenes
max-001
2024-11-05
|
\
|
|
*
Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
|
|
\
|
|
*
`make format`
Loek Le Blansch
2024-11-05
|
|
*
create facade folder
Loek Le Blansch
2024-11-05
|
|
*
`make format`
Loek Le Blansch
2024-11-05
|
|
*
remove util and api namespaces
Loek Le Blansch
2024-11-05
|
|
*
move systems + update contributing.md
Loek Le Blansch
2024-11-05
*
|
|
Added examples for the SceneManager
max-001
2024-11-05
*
|
|
Added SceneManager
max-001
2024-11-05
*
|
|
Added abstract Scene class
max-001
2024-11-05
|
/
/
*
|
Made add_component() exception save
max-001
2024-11-05
*
|
Implemented -1 case
max-001
2024-11-05
*
|
Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
|
\
|
|
*
make string format RAII
Loek Le Blansch
2024-11-05
*
|
Improved test by adding one Transform component too much
max-001
2024-11-05
*
|
Implemented get_instances_max() at add_component()
max-001
2024-11-05
*
|
Make format
max-001
2024-11-05
*
|
Implemented get_instances_max() at Transform component
max-001
2024-11-05
*
|
Improved test
max-001
2024-11-05
*
|
Improved test
max-001
2024-11-05
*
|
Added example
max-001
2024-11-05
*
|
Replaced auto with concrete type
max-001
2024-11-05
*
|
Changed examples a bit to work with new GameObject class
max-001
2024-11-05
*
|
Modified GameObject according to class diagram (design document)
max-001
2024-11-05
*
|
Replaced Point references with Point copy by value
max-001
2024-11-05
*
|
Added Matadata component
max-001
2024-11-05
*
|
Added get_instances_max() method
max-001
2024-11-05
|
/
*
fix CMakeLists for GTest unit tests
Loek Le Blansch
2024-11-04
*
`make format`
Loek Le Blansch
2024-11-03
*
clean up logging example
Loek Le Blansch
2024-11-01
*
update audio POC
Loek Le Blansch
2024-10-31
*
minor script system fixes
Loek Le Blansch
2024-10-31
*
update build commands in readme
Loek Le Blansch
2024-10-31
*
`make format`
Loek Le Blansch
2024-10-25
*
implement get_component for scripts
Loek Le Blansch
2024-10-25
*
`make format`
Loek Le Blansch
2024-10-24
*
merge master into loek/config
Loek Le Blansch
2024-10-24
|
\
[next]