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| * | | | | | | | | implemented final max feedback | heavydemon21 | 2024-12-06 | |
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| * | | | | | | | | merged master | heavydemon21 | 2024-12-06 | |
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| * | | | | | | | | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 | |
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| * | | | | | | | | make format | heavydemon21 | 2024-12-04 | |
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| * | | | | | | | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 | |
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| * | | | | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵ | heavydemon21 | 2024-12-03 | |
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| * | | | | | | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 | |
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| * | | | | | | | | making struct constructors | heavydemon21 | 2024-12-02 | |
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| * | | | | | | | | tmp commit | heavydemon21 | 2024-12-02 | |
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| * | | | | | | | | improved animator | heavydemon21 | 2024-11-30 | |
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| * | | | | | | | | cleaner camera implementation | heavydemon21 | 2024-11-30 | |
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| * | | | | | | | | zoomed viewport | heavydemon21 | 2024-11-30 | |
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| * | | | | | | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 | |
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| * | | | | | | | | working floating point black bars | heavydemon21 | 2024-11-29 | |
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* | | | | | | | | make format | JAROWMR | 2024-12-06 | |
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* | | | | | | | | removed minus one from calculation | JAROWMR | 2024-12-06 | |
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* | | | | | | | | bug fox | JAROWMR | 2024-12-06 | |
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* | | | | | | | dynamic and static bug fixes | JAROWMR | 2024-12-05 | |
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* | | | | | | | merge with master and keypressed added to game | JAROWMR | 2024-12-05 | |
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| * | | | | | | make format | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | loeks feedback changes | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | make format | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | example change | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | check if camera position change button still works | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | make format | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | if button outside viewport fix | WBoerenkamps | 2024-12-04 | |
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| * | | | | | | button example | WBoerenkamps | 2024-12-03 | |
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| * | | | | | | Merge branch 'jaro/collision-system' into wouter/exampleGame | WBoerenkamps | 2024-12-03 | |
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| * | | | | | | removed gameLoop example | WBoerenkamps | 2024-11-25 | |
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| * | | | | | | make format | WBoerenkamps | 2024-11-25 | |
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| * | | | | | | merge | WBoerenkamps | 2024-11-24 | |
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| * | | | | | | added mouse and key event triggering | WBoerenkamps | 2024-11-18 | |
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| * | | | | | | make format | WBoerenkamps | 2024-11-18 | |
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| * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-18 | |
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| * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-16 | |
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| * | | | | | | | added eventManager reference to interfaces | WBoerenkamps | 2024-11-16 | |
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* | | | | | | | | added collision layers to example and unit test | JAROWMR | 2024-12-04 | |
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* | | | | | | | | make format | JAROWMR | 2024-12-04 | |
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* | | | | | | | | improved comments | JAROWMR | 2024-12-03 | |
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* | | | | | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 2024-12-03 | |
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| * | | | | | | | rendering color working | heavydemon21 | 2024-12-02 | |
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* | | | | | | | removed part of if | JAROWMR | 2024-12-03 | |
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* | | | | | | | improved comments | JAROWMR | 2024-12-03 | |
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* | | | | | | | merge fix and review fix | JAROWMR | 2024-12-02 | |
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* | | | | | | | merge with master | JAROWMR | 2024-12-01 | |
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| * | | | | | | implemented loek feedback | heavydemon21 | 2024-11-28 | |
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| * | | | | | | make format | heavydemon21 | 2024-11-28 | |
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| * | | | | | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 | |
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| * | | | | | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 | |
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| * | | | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 | |
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