index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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src
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example
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game.cpp
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Author
Age
*
Moved Scene into seperate file
max-001
5 days
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*
Deleted some unecessary includes
max-001
5 days
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*
Placed every class into seperate file
max-001
5 days
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*
Modified includes
max-001
5 days
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*
Split everything into seperate classes
max-001
6 days
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*
Set correct velocity (after bug fix)
max-001
6 days
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*
Renamed mgr to scn
max-001
6 days
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*
Passing Scene instance instead of ComponentManager
max-001
6 days
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*
Fixed parallax
max-001
6 days
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*
Improved game
max-001
9 days
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*
Added aquarium
max-001
9 days
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*
Implemented parallax background
max-001
9 days
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*
Added sector number
max-001
9 days
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*
Improved game
max-001
9 days
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*
Improved game
max-001
9 days
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*
Improved game
max-001
9 days
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*
Added canera move script
max-001
9 days
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*
Improved game
max-001
10 days
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*
Improved game
max-001
10 days
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*
First setup of game
max-001
10 days
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*
make format
JAROWMR
2024-12-06
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*
removed minus one from calculation
JAROWMR
2024-12-06
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*
bug fox
JAROWMR
2024-12-06
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*
dynamic and static bug fixes
JAROWMR
2024-12-05
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*
merge with master and keypressed added to game
JAROWMR
2024-12-05
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*
added collision layers to example and unit test
JAROWMR
2024-12-04
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*
make format
JAROWMR
2024-12-04
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*
improved comments
JAROWMR
2024-12-03
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*
removed part of if
JAROWMR
2024-12-03
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*
improved comments
JAROWMR
2024-12-03
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*
merge fix and review fix
JAROWMR
2024-12-02
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*
added gravity to object
JAROWMR
2024-11-22
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*
refactored collision system
JAROWMR
2024-11-22
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*
script fix
JAROWMR
2024-11-22
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*
merge with master
JAROWMR
2024-11-22
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*
merge `master` into `loek/collision-system`
Loek Le Blansch
2024-11-20
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*
made test function and fixed static value
JAROWMR
2024-11-20
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*
merge with maser
JAROWMR
2024-11-20