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path: root/src/example/game.cpp
Commit message (Expand)AuthorAge
* Moved Scene into seperate filemax-0015 days
* Deleted some unecessary includesmax-0015 days
* Placed every class into seperate filemax-0015 days
* Modified includesmax-0015 days
* Split everything into seperate classesmax-0016 days
* Set correct velocity (after bug fix)max-0016 days
* Renamed mgr to scnmax-0016 days
* Passing Scene instance instead of ComponentManagermax-0016 days
* Fixed parallaxmax-0016 days
* Improved gamemax-0019 days
* Added aquariummax-0019 days
* Implemented parallax backgroundmax-0019 days
* Added sector numbermax-0019 days
* Improved gamemax-0019 days
* Improved gamemax-0019 days
* Improved gamemax-0019 days
* Added canera move scriptmax-0019 days
* Improved gamemax-0019 days
* Improved gamemax-0019 days
* First setup of gamemax-00110 days
* make formatJAROWMR2024-12-06
* removed minus one from calculationJAROWMR2024-12-06
* bug foxJAROWMR2024-12-06
* dynamic and static bug fixesJAROWMR2024-12-05
* merge with master and keypressed added to gameJAROWMR2024-12-05
* added collision layers to example and unit testJAROWMR2024-12-04
* make formatJAROWMR2024-12-04
* improved commentsJAROWMR2024-12-03
* removed part of ifJAROWMR2024-12-03
* improved commentsJAROWMR2024-12-03
* merge fix and review fixJAROWMR2024-12-02
* added gravity to objectJAROWMR2024-11-22
* refactored collision systemJAROWMR2024-11-22
* script fixJAROWMR2024-11-22
* merge with masterJAROWMR2024-11-22
* merge `master` into `loek/collision-system`Loek Le Blansch2024-11-20
* made test function and fixed static valueJAROWMR2024-11-20
* merge with maserJAROWMR2024-11-20