Commit message (Collapse) | Author | Age | ||
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| | * | | | | | switched doxygen | WBoerenkamps | 11 days | |
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| | * | | | | | added doxygens | WBoerenkamps | 11 days | |
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| | * | | | | | fixed a small mistake in sceneManager and added the load_next_scene to the loop | WBoerenkamps | 11 days | |
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| | * | | | | | removed white line and standard target fps = 60 | WBoerenkamps | 11 days | |
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| | * | | | | | merge master | WBoerenkamps | 11 days | |
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| | * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 11 days | |
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| | * | | | | | | changed some function names | WBoerenkamps | 12 days | |
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| | * | | | | | | make format | WBoerenkamps | 12 days | |
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| | * | | | | | | added scaled fixed delta time | WBoerenkamps | 12 days | |
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| | * | | | | | | removed comments | WBoerenkamps | 13 days | |
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| | * | | | | | | added line break | WBoerenkamps | 13 days | |
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| | * | | | | | | removed duplicate dispatch | WBoerenkamps | 13 days | |
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| | * | | | | | | make format | WBoerenkamps | 13 days | |
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| | * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 13 days | |
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| | * | | | | | | more doxygen changes | WBoerenkamps | 13 days | |
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| | * | | | | | | changed looptimerManager doxygen | WBoerenkamps | 13 days | |
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| | * | | | | | | added loopTimer and eventManager to mediator and removed the singletons | WBoerenkamps | 14 days | |
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| | * | | | | | | gameloop test working | WBoerenkamps | 2024-12-05 | |
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| | * | | | | | | save | WBoerenkamps | 2024-12-05 | |
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| | * | | | | | | make format | WBoerenkamps | 2024-12-05 | |
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| | * | | | | | | changed time back to 1 second | WBoerenkamps | 2024-12-05 | |
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| | * | | | | | | added loopTimer to mediator and fixed update loop | WBoerenkamps | 2024-12-05 | |
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| | * | | | | | | | tests | WBoerenkamps | 2024-12-04 | |
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| | * | | | | | | | gameloop tests | WBoerenkamps | 2024-12-04 | |
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| | * | | | | | | | test | WBoerenkamps | 2024-12-04 | |
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| | * | | | | | | | merge 2 gameloop branches | WBoerenkamps | 2024-12-04 | |
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| | | * | | | | | | | looptimer no singleton | WBoerenkamps | 2024-12-04 | |
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| | * | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 2024-12-01 | |
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| | * | | | | | | | | | start of tests | WBoerenkamps | 2024-11-24 | |
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| | * | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 2024-11-24 | |
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| | * | | | | | | | | | | fps counter functionality | WBoerenkamps | 2024-11-24 | |
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| * | | | | | | | | | | | make format | heavydemon21 | 9 days | |
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| * | | | | | | | | | | | include order fixed | heavydemon21 | 9 days | |
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| * | | | | | | | | | | | Merge branch 'master' into niels/UI | heavydemon21 | 9 days | |
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| | * | | | | | | | | | | reverted to master | heavydemon21 | 9 days | |
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| | * | | | | | | | | | | implemented feedback | heavydemon21 | 9 days | |
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| | * | | | | | | | | | | make format | heavydemon21 | 9 days | |
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| | * | | | | | | | | | | adjusted aspect ratio | heavydemon21 | 9 days | |
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| | * | | | | | | | | | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 10 days | |
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| | * | | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 10 days | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | |||
| | * | | | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 11 days | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | |||
| | * | | | | | | | | | | made sdlcontext not a singleton anymore | heavydemon21 | 12 days | |
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| | * | | | | | | | | | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 13 days | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | |||
| * | | | | | | | | | | | make format | heavydemon21 | 9 days | |
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| * | | | | | | | | | | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 9 days | |
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| * | | | | | | | | | | | Merge branch 'master' into niels/UI | heavydemon21 | 9 days | |
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| | * | | | | | | | | | | Implemented feedback | max-001 | 10 days | |
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| | * | | | | | | | | | | Clarified 0.75f | max-001 | 10 days | |
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| | * | | | | | | | | | | Make format | max-001 | 10 days | |
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| | * | | | | | | | | | | Corrected constexpr | max-001 | 10 days | |
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