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Commit message (Collapse)AuthorAge
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| * | | | timing fixJAROWMR2024-12-11
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| * | | | added fixed updateJAROWMR2024-12-11
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| * | | | merge masterJAROWMR2024-12-11
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| | * | | removed \class rendersystemheavydemon212024-12-11
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| | * | | removed \class in sdlcontextheavydemon212024-12-11
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| | * | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | make formatheavydemon212024-12-11
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| | * | | include order fixedheavydemon212024-12-11
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| | * | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | make formatheavydemon212024-12-11
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| | * | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
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| | * | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | making rendering fonts and UIheavydemon212024-12-09
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| * | | | | | use fixed delta timeJAROWMR2024-12-07
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| * | | | | | fixed transformJAROWMR2024-12-07
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| * | | | | | restored fileJAROWMR2024-12-07
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| * | | | | | restore fileJAROWMR2024-12-07
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| * | | | | | improved physics for AIJAROWMR2024-12-07
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| * | | | | | pulled AIJAROWMR2024-12-07
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* | | | | | | | removed asset managerWBoerenkamps2024-12-12
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* | | | | | | | fontcontext removed from sdlcontextWBoerenkamps2024-12-12
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* | | | | | | | font facade added to SDLContextWBoerenkamps2024-12-12
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* | | | | | | | font workingWBoerenkamps2024-12-12
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* | | | | | | | load font almost workingWBoerenkamps2024-12-12
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* | | | | | | | text component pretty much finishedWBoerenkamps2024-12-11
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* | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-11
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| * | | | | | | last changesWBoerenkamps2024-12-11
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| * | | | | | | mege with masterWBoerenkamps2024-12-11
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| * | | | | | | fps to unsignedWBoerenkamps2024-12-11
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| * | | | | | | make formatWBoerenkamps2024-12-11
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| * | | | | | | feedback changed and merge workingWBoerenkamps2024-12-11
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| * | | | | | | Merge branch 'wouter/gameloop' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-11
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| | * | | | | | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| | * | | | | | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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| * | | | | | | | make formatWBoerenkamps2024-12-11
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| * | | | | | | feedback but error after conflictWBoerenkamps2024-12-11
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| * | | | | | | feedbackWBoerenkamps2024-12-11
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| * | | | | | | changed function name and removed autoWBoerenkamps2024-12-10
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| * | | | | | | make formatWBoerenkamps2024-12-10
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| * | | | | | | feedback changesWBoerenkamps2024-12-10
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| * | | | | | | clarified doxygen and changed function nameWBoerenkamps2024-12-10
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| * | | | | | | changed infinity to 0WBoerenkamps2024-12-10
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| * | | | | | | fixed 0 division and duplicate startWBoerenkamps2024-12-10
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| * | | | | | | removed autoWBoerenkamps2024-12-09
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| * | | | | | | checked for 0 divisionWBoerenkamps2024-12-09
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| * | | | | | | removed unused functions and friend relationssWBoerenkamps2024-12-09
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| * | | | | | | switched doxygenWBoerenkamps2024-12-09
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| * | | | | | | added doxygensWBoerenkamps2024-12-09
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| * | | | | | | fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps2024-12-09
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| * | | | | | | removed white line and standard target fps = 60WBoerenkamps2024-12-09
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