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path: root/src/crepe/system
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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps5 days
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| * `make format`Loek Le Blansch5 days
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| * Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch5 days
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| | * removed comment and reverted ifJAROWMR5 days
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| | * fixed bugJAROWMR5 days
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| | * improved readablityJAROWMR5 days
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| | | * make formatJAROWMR5 days
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| | * | improved readablityJAROWMR5 days
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| | * multiple bug/feature fixesJAROWMR5 days
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| * | bugfix animatorsystemheavydemon216 days
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* | | removed sdlcontext from header and implemented initiliser list for EventDataWBoerenkamps5 days
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* | | make formatWBoerenkamps6 days
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* | | added window events back to code and function cleanupWBoerenkamps6 days
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* | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps6 days
|\| | | | | | | | | | | wouter/inputSystem
| * | revertedJAROWMR6 days
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| * | change get fixed_dt to floatJAROWMR6 days
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| * | made better readableJAROWMR6 days
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| * | updated constraintsJAROWMR7 days
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| * | change get dtJAROWMR7 days
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| * | make formatJAROWMR7 days
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| * | timing fixJAROWMR7 days
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| * | added fixed updateJAROWMR7 days
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| * | merge masterJAROWMR7 days
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| * | | use fixed delta timeJAROWMR11 days
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| * | | fixed transformJAROWMR11 days
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| * | | restored fileJAROWMR12 days
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| * | | restore fileJAROWMR12 days
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| * | | improved physics for AIJAROWMR12 days
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| * | | pulled AIJAROWMR12 days
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* | | | | saveWBoerenkamps7 days
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* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps7 days
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| * | | | removed \class rendersystemheavydemon217 days
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| * | | | Merge branch 'master' into niels/UIheavydemon217 days
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| | * \ \ \ mege with masterWBoerenkamps7 days
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| | * | | | | `make format`wouter/gameloopLoek Le Blansch8 days
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| | * | | | | WIP fix LoopTimerManagerLoek Le Blansch8 days
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| | * | | | | feedback but error after conflictWBoerenkamps8 days
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| | * | | | | | feedbackWBoerenkamps8 days
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| | * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps12 days
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| | * | | | | | saveWBoerenkamps14 days
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| * | | | | | | make formatheavydemon217 days
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| * | | | | | | include order fixedheavydemon217 days
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| * | | | | | | Merge branch 'master' into niels/UIheavydemon218 days
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| | * | | | | | reverted to masterheavydemon218 days
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| | * | | | | | implemented feedbackheavydemon218 days
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| | * | | | | | adjusted aspect ratioheavydemon218 days
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| | * | | | | | Merge branch 'master' into niels/remove_singletonheavydemon218 days
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| | * | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon219 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | | made sdlcontext not a singleton anymoreheavydemon2110 days
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| | * | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call