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path: root/src/crepe/system/RenderSystem.cpp
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* merge masterloek/replayLoek Le Blansch5 days
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| * make formatJAROWMR6 days
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| * merge masterJAROWMR6 days
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| | * adjusted tm naming --> transform and adjusted doxygen commentsheavydemon216 days
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| | * make formatheavydemon216 days
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| | * fix merge conflictheavydemon216 days
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| | * Merge branch 'master' into niels/UIheavydemon216 days
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| | | * added particle begin lifespan rendering, added world_space to sprite so that ↵heavydemon217 days
| | | | | | | | | | | | | | | | coordinates are in camera_space or world_sapce
| | * | removed absolute position because jaro is adjusting thatheavydemon216 days
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| | * | rendering met absoluut position util functie, particle ben ik nog jaro aan ↵heavydemon217 days
| | | | | | | | | | | | | | | | het overleggen dus er die werkt niet goed
| | * | implemented feedbackheavydemon218 days
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| | * | merged masterheavydemon218 days
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| | * | Merge branch 'master' into niels/UIheavydemon218 days
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| | * | | finalized text renderingheavydemon218 days
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| | * | | workig rending textheavydemon218 days
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| | * | | Merge branch 'wouter/text-component' into niels/UIheavydemon218 days
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| | * | | | merging wouterheavydemon218 days
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| | * | | | Merge branch 'wouter/text-component' into niels/UIheavydemon218 days
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| | * | | | | tmp fixheavydemon218 days
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| | * | | | | idkheavydemon218 days
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| | * | | | | rendersysheavydemon219 days
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| | * | | | | fontingheavydemon219 days
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| * | | | | | tested system, added roation to emitterJAROWMR6 days
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| * | | | | | rotating sprite on particleJAROWMR6 days
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| * | | | | | Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe ↵JAROWMR7 days
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| | * \ \ \ \ \ Merge remote-tracking branch 'origin/master' into ↵max-0018 days
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| * | / | | | | updating collision systemJAROWMR7 days
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| * | | | | | make formatJAROWMR9 days
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| * | | | | | Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe ↵JAROWMR9 days
| |\ \ \ \ \ \ | | | |_|_|_|/ | | |/| | | | | | | | | | | into jaro/collision-system-handeling
| * | | | | | Added util for positionJAROWMR9 days
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* | | | | | merge masterLoek Le Blansch7 days
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| * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
| |\ \ \ \ \ | | | |/ / / | | |/| | | | | | | | | wouter/text-component
| * | | | | readded const and used emplace insteadWBoerenkamps8 days
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| * | | | final changesWBoerenkamps8 days
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| * | | | last changesWBoerenkamps8 days
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| * | | text now working with optionalWBoerenkamps8 days
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| * | | code not workingWBoerenkamps8 days
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* | | merge masterLoek Le Blansch8 days
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| * | broken particle testJAROWMR13 days
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| * | updated particle emitterJAROWMR13 days
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* | merge masterLoek Le Blansch13 days
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| * make formatheavydemon2114 days
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| * include order fixedheavydemon2114 days
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| * Merge branch 'master' into niels/UIheavydemon2114 days
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| * | updated the code so that get_events() calculates pixel units to game unitsheavydemon2114 days
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| * | making rendering fonts and UIheavydemon212024-12-09
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* | | merge masterLoek Le Blansch14 days
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| * | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| |/ | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call