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path: root/src/crepe/facade/SDLContext.cpp
Commit message (Expand)AuthorAge
* implemented feedback, cameraValues need better name?heavydemon2112 days
* make formatheavydemon2114 days
* added all the contructor strutcts for animator,sprite and cameraheavydemon2114 days
* making struct constructorsheavydemon2114 days
* comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
* make formatheavydemon212024-11-30
* improved animatorheavydemon212024-11-30
* cleaner camera implementationheavydemon212024-11-30
* zoomed viewportheavydemon212024-11-30
* first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
* working floating point black barsheavydemon212024-11-29
* implemented loek feedbackheavydemon212024-11-28
* implemented feedback to have draw structheavydemon212024-11-28
* make formatheavydemon212024-11-28
* implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
* make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
* removed shared_ptr from spriteheavydemon212024-11-27
* implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
* removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
* implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
* implemented all the feedbackheavydemon212024-11-26
* make formatheavydemon212024-11-26
* added window default config settingsheavydemon212024-11-26
* adjusted vector2 to vec2heavydemon212024-11-26
* fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
* added doxygen commentsheavydemon212024-11-22
* make formatheavydemon212024-11-22
* working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
* working scaling image with scaling world to screenheavydemon212024-11-22
* working aspect ratio in world units. and add pillarboxing/letterboxing depend...heavydemon212024-11-22
* Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| * nitpick #34Loek Le Blansch2024-11-20
| * Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/eventsWBoerenkamps2024-11-20
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| | * nitpick #31Loek Le Blansch2024-11-20
| | * make formatheavydemon212024-11-20
| | * fixed compile warning and tested the prerequisite that user needs to set expl...heavydemon212024-11-20
| | * implemented feedbackheavydemon212024-11-20
| | * implementing feedbackheavydemon212024-11-20
| | * updated adjsuted rendering based on feedbackheavydemon212024-11-20
| | * Merge remote-tracking branch 'origin/master' into niels/RenderingParticleheavydemon212024-11-18
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| | * | adjusted based on feedback of PR#31heavydemon212024-11-14
| | * | Merge branch 'master' into niels/RenderingParticleheavydemon212024-11-14
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| | * \ \ Merge branch 'master' into niels/RenderingParticleheavydemon212024-11-12
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| | * | | | rendering particleheavydemon212024-11-11
| * | | | | most tests doneWBoerenkamps2024-11-20
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* | | | | adjusted branch based on feedbackheavydemon212024-11-20
* | | | | rendering based on world unites instead of pixelsheavydemon212024-11-18
* | | | | first version world postions with cameraheavydemon212024-11-18
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* | | | merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| * | | | wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
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