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| * | | | | | Added AI componentmax-00113 days
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| * | | | | | Modified test and setup of AISystemmax-00113 days
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* | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon216 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
* | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon217 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
* | | | | | | made sdlcontext not a singleton anymoreheavydemon218 days
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* | | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon219 days
| |_|_|_|/ / |/| | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | | merge masterLoek Le Blansch10 days
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| * | | | | nitpick #59Loek Le Blansch10 days
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| * | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch10 days
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| | * | | | | implemented feedbackheavydemon2110 days
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| | * | | | | make formatheavydemon2110 days
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| | * | | | | implemented final max feedbackheavydemon2110 days
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| | * | | | | added animatorsystem updateheavydemon2111 days
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| | * | | | | Merge branch 'master' into decouplingheavydemon2111 days
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| | * | | | | make formatheavydemon2113 days
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| | * | | | | implemented feedback, cameraValues need better name?heavydemon2113 days
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| | * | | | | make formatheavydemon212024-12-02
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| | * | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| | * | | | | making struct constructorsheavydemon212024-12-02
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| | * | | | | tmp commitheavydemon212024-12-02
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| | * | | | | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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| | * | | | | make formatheavydemon212024-11-30
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| | * | | | | improved animatorheavydemon212024-11-30
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| | * | | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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| | * | | | | working floating point black barsheavydemon212024-11-29
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| * | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch10 days
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| | * | | | | make formatJAROWMR10 days
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| | * | | | | review feedbackJAROWMR10 days
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| | * | | | merge with master and keypressed added to gameJAROWMR11 days
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| | * | | | make formatJAROWMR12 days
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| | * | | | added collision layersJAROWMR12 days
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| | * | | | make formatJAROWMR12 days
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| | * | | | improved commentsJAROWMR13 days
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| | * | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-systemJAROWMR13 days
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| | * | | | removed part of ifJAROWMR13 days
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| | * | | | improved commentsJAROWMR13 days
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| | * | | | changed some values because of feedback and merged from masterJAROWMR2024-12-02
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| | * | | | feedback fixJAROWMR2024-12-02
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| | * | | | added some comments and constJAROWMR2024-12-02
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| | * | | | merge with masterJAROWMR2024-12-01
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| | * | | | improved readablity of check_collision function and reset LoopManagerJAROWMR2024-12-01
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| | * | | | feedback changesJAROWMR2024-12-01
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| | * | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-systemJAROWMR2024-11-23
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| | * | | | | added doxygen commentsJAROWMR2024-11-23
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| | * | | | | Fixing PRJAROWMR2024-11-23
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| | * | | | | script fixJAROWMR2024-11-22
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| | * | | | | merge with masterJAROWMR2024-11-22
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| | * | | | | merge with masterJAROWMR2024-11-22
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| | * \ \ \ \ \ merge with masterJAROWMR2024-11-21
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| | * | | | | | | clean up CollisionTestLoek Le Blansch2024-11-20
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