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path: root/src/crepe/api
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* example working againLoek Le Blansch10 days
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* merge masterLoek Le Blansch10 days
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| * implemented feedbackheavydemon2111 days
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| * make formatheavydemon2111 days
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| * adjusted aspect ratioheavydemon2111 days
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| * Merge branch 'master' into niels/remove_singletonheavydemon2111 days
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| | * Implemented feedbackmax-00111 days
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| | * Clarified 0.75fmax-00111 days
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| | * Make formatmax-00111 days
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| | * Corrected constexprmax-00111 days
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| | * Merge remote-tracking branch 'origin/master' into max/AImax-00111 days
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| | * | Added Doxygenmax-00111 days
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| | * | Removed magic numbersmax-00111 days
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| | * | Implemented feedbackmax-00112 days
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| | * | Replaced xormax-00112 days
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| | * | Implemented feedbackmax-00112 days
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| | * | Implemented oval pathmax-00113 days
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| | * | Added commentsmax-00113 days
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| | * | Fixed merge issuemax-00113 days
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| | * | Fixed merge issuemax-00113 days
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| | * | Deleted headermax-00113 days
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| | * | Merge remote-tracking branch 'origin/master' into max/AImax-00113 days
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| | * | | Improved Doxygenmax-00113 days
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| | * | | Added Doxygenmax-00113 days
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| | * | | Implemented path_followmax-0012024-12-06
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| | * | | Implemented flee and arrive behaviorsmax-0012024-12-06
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| | * | | Using Rigidbody from now onmax-0012024-12-06
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| | * | | Make formatmax-0012024-12-06
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| | * | | Modified game loopmax-0012024-12-06
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| | * | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| | * | | | Added some explanation to Vector2max-0012024-12-06
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| | * | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| | * | | | | Implemeted seek behaviormax-0012024-12-04
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| | * | | | | Increased gameloop timemax-0012024-12-04
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| | * | | | | Extended Vector2max-0012024-12-04
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| | * | | | | Setup some behaviorsmax-0012024-12-04
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| | * | | | | Added AI componentmax-0012024-12-04
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| | * | | | | Modified test and setup of AISystemmax-0012024-12-04
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| * | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2113 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | | | made sdlcontext not a singleton anymoreheavydemon2113 days
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| * | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2114 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | | | WIPLoek Le Blansch11 days
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* | | | | | | Merge branch 'master' into loek/replayLoek Le Blansch11 days
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| * | | | | | add SaveManager to LoopManagerLoek Le Blansch11 days
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| * | | | | | merge masterLoek Le Blansch11 days
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| * \ \ \ \ \ \ merge masterLoek Le Blansch11 days
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| * \ \ \ \ \ \ \ Merge branch 'master' into loek/savemgrLoek Le Blansch13 days
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| * | | | | | | | minor cleanupLoek Le Blansch2024-12-07
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| * | | | | | | | `make format`Loek Le Blansch2024-12-07
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