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| * | | | | | | | | adjusted vector2 to vec2heavydemon212024-11-26
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| * | | | | | | | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| * | | | | | | | | | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
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| * | | | | | | | | | make formatheavydemon212024-11-22
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| * | | | | | | | | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
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| * | | | | | | | | | working scaling image with scaling world to screenheavydemon212024-11-22
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| * | | | | | | | | | working aspect ratio in world units. and add pillarboxing/letterboxing ↵heavydemon212024-11-22
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| * | | | | | | | | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| * | | | | | | | | | adjusted branch based on feedbackheavydemon212024-11-20
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| * | | | | | | | | | rendering based on world unites instead of pixelsheavydemon212024-11-18
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| * | | | | | | | | | first version world postions with cameraheavydemon212024-11-18
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* | | | | | | | | | start of text componentWBoerenkamps2024-12-01
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* | | | | | | | | | make formatWBoerenkamps2024-11-28
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* | | | | | | | | | added on_enter and on_hoverWBoerenkamps2024-11-28
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* | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-11-28
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| * | | | | | | | | Merge branch 'max/ecs' of github.com:lonkaars/crepeLoek Le Blansch2024-11-27
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| | * | | | | | | | It is now possible to reset the persistent flagmax-0012024-11-26
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| | * | | | | | | | Merge remote-tracking branch 'origin/master' into max/ecsmax-0012024-11-24
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| | * | | | | | | | Implemented persistent objectsmax-0012024-11-22
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* | | | | | | | | make formatWBoerenkamps2024-11-27
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* | | | | | | | | pr feedbackWBoerenkamps2024-11-27
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* | | | | | | | | added doxygen commentWBoerenkamps2024-11-25
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* | | | | | | | | removed gameLoop exampleWBoerenkamps2024-11-25
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* | | | | | | | | make formatWBoerenkamps2024-11-25
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* | | | | | | | | code standard fixingWBoerenkamps2024-11-25
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* | | | | | | | | button test workingWBoerenkamps2024-11-25
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* | | | | | | | | most test workingWBoerenkamps2024-11-25
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* | | | | | | | | creating inputSystem testsWBoerenkamps2024-11-24
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* | | | | | | | | mergeWBoerenkamps2024-11-24
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| * | | | | | | | nitpick #50Loek Le Blansch2024-11-24
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| * | | | | | | | Merge branch 'max/scenes' of github.com:lonkaars/crepeLoek Le Blansch2024-11-24
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| | * | | | | | | | Implemented feedbackmax-0012024-11-24
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| | * | | | | | | | Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-24
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| | * | | | | | | | Little fix (typo)max-0012024-11-22
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| | * | | | | | | | Replaced ComponentManager reference by OptionalRef for late bindingmax-0012024-11-22
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| * | | | | | | | Merge branch 'wouter/gameloop' of github.com:lonkaars/crepeLoek Le Blansch2024-11-24
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| | * | | | | | | | fixed loop fixWBoerenkamps2024-11-22
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| * | / / / / / / fix RenderSystem unit test path resolution + reset Config before each testloek/hotfixLoek Le Blansch2024-11-22
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| * | | | | | | more documentationLoek Le Blansch2024-11-22
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| * | | | | | Merge remote-tracking branch 'origin/master' into max/vector2max-0012024-11-22
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| | * | | | | | store `game_object_id` by value instead of reference in ScriptLoek Le Blansch2024-11-21
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| | * | | | | | `make format`Loek Le Blansch2024-11-21
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| | * | | | | | use OptionalRef instead of pointer referencesLoek Le Blansch2024-11-21
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| | * | | | | | merge `master` into `loek/scripts`Loek Le Blansch2024-11-21
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| | * | | | | | `make format`Loek Le Blansch2024-11-21
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| | * | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch2024-11-21
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| | * | | | | | | pull script/event changes from `loek/collision-system`Loek Le Blansch2024-11-21
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| | * | | | | | | add Script::subscribeLoek Le Blansch2024-11-20
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| | * | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch2024-11-20
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| | * | | | | | | | add Log function to scriptLoek Le Blansch2024-11-20
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