index
:
project-spc
demo
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
api
/
Texture.h
Commit message (
Expand
)
Author
Age
*
implemented feedback removed get_width and height --> get_size for both textu...
heavydemon21
12 days
*
make format
heavydemon21
2024-11-28
*
adjusted texture and sprite to hold a texture, instead of reference
heavydemon21
2024-11-28
*
fix RenderSystem unit test path resolution + reset Config before each test
loek/hotfix
Loek Le Blansch
2024-11-22
*
wrap lines at column 95 instead of 80
Loek Le Blansch
2024-11-15
*
nitpicks (merge #27)
Loek Le Blansch
2024-11-08
*
fixed all the RAII
heavydemon21
2024-11-08
*
Made it RAII
heavydemon21
2024-11-08
*
updated to satisfy the code review
heavydemon21
2024-11-08
*
code style
heavydemon21
2024-11-08
*
remove util and api namespaces
Loek Le Blansch
2024-11-05
*
add PR #9 comments as code comments
Loek Le Blansch
2024-10-24
*
rename SdlContext -> SDLContext
Loek Le Blansch
2024-10-23
*
more nitpicking
Loek Le Blansch
2024-10-23
*
`clang-format`
Loek Le Blansch
2024-10-23
*
fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
*
merged further and changed to standard
heavydemon21
2024-10-22