| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | `make format` | Loek Le Blansch | 2024-11-15 |
| * | process feedback on #26 | Loek Le Blansch | 2024-11-15 |
| * | `make format` | Loek Le Blansch | 2024-11-13 |
| * | fix scene_manager example | Loek Le Blansch | 2024-11-13 |
| * | merge `loek/tests` into `loek/cleanup` (close #32) | Loek Le Blansch | 2024-11-13 |
| |\ | |||
| | * | `make format` | Loek Le Blansch | 2024-11-13 |
| | * | add script unit tests + major refactoring | Loek Le Blansch | 2024-11-12 |
| * | | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 |
| |/ | |||
| * | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
| * | Added this-> | max-001 | 2024-11-07 |
| * | Include order | max-001 | 2024-11-06 |
| * | `make format` | Loek Le Blansch | 2024-10-17 |
| * | fix constructor/destructor member visibility for component manager | Loek Le Blansch | 2024-10-12 |
| * | add components_internal example | Loek Le Blansch | 2024-10-06 |
| * | WIP more code style enforcements | Loek Le Blansch | 2024-10-06 |
| * | copy homemade ECS to crepe + correct code style | Loek Le Blansch | 2024-10-06 |