Commit message (Expand) | Author | Age | |
---|---|---|---|
* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
* | Made game_object_id const | max-001 | 2024-11-07 |
* | Added Doxygen comments | max-001 | 2024-11-06 |
* | Default value defined in class instead of constructor | max-001 | 2024-11-06 |
* | merge #18 | Loek Le Blansch | 2024-11-05 |
* | Added get_instances_max() method | max-001 | 2024-11-05 |
* | more nitpicking | Loek Le Blansch | 2024-10-23 |
* | `clang-format` | Loek Le Blansch | 2024-10-23 |
* | initial nitpicking | Loek Le Blansch | 2024-10-23 |
* | merge with master | jaroWMR | 2024-10-23 |
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| * | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 |
* | | merged with master | jaroWMR | 2024-10-23 |
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| * | `make format` | Loek Le Blansch | 2024-10-17 |
| * | fix constructor/destructor member visibility for component manager | Loek Le Blansch | 2024-10-12 |
* | | added collision system and circlecollider | jaroWMR | 2024-10-20 |
* | | updated components to have an ID | jaroWMR | 2024-10-20 |
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* | `make format` | Loek Le Blansch | 2024-10-06 |
* | move components to separate files | Loek Le Blansch | 2024-10-06 |