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path: root/game/enemy
Commit message (Collapse)AuthorAge
* balance changesWBoerenkamps7 days
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* make formatWBoerenkamps7 days
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* removed iostreamWBoerenkamps7 days
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* animation working + removed bullet colliding with dead enemiesWBoerenkamps7 days
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* added to config enemy_pool_maxWBoerenkamps7 days
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* balance changesWBoerenkamps7 days
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* changed bullet colorWBoerenkamps8 days
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* decreased bulletWBoerenkamps8 days
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* make formatWBoerenkamps8 days
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* cleanupWBoerenkamps8 days
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* enemy death workingWBoerenkamps8 days
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* make formatWBoerenkamps8 days
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* removed iostreamWBoerenkamps8 days
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* workers during normal sequence workingWBoerenkamps8 days
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* `make format`Loek Le Blansch9 days
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* Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/gameheavydemon219 days
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| * queue addedWBoerenkamps9 days
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* | working scheduler and enemies and restheavydemon219 days
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* start of extra features and restored player functionsWBoerenkamps9 days
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* make formatWBoerenkamps9 days
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* pooling fixWBoerenkamps9 days
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* removed unwanted / removed linesWBoerenkamps9 days
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* random better implementedWBoerenkamps9 days
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* battlescript battle won workingWBoerenkamps9 days
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* enemy sequence workingWBoerenkamps9 days
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* enemy death workingWBoerenkamps9 days
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* enemy spawn working + enemy shootingWBoerenkamps9 days
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* enemy poolingWBoerenkamps11 days
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* start of enemypool and creationWBoerenkamps11 days