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Commit message (Expand)AuthorAge
* balance changesWBoerenkamps6 days
* make formatWBoerenkamps6 days
* removed iostreamWBoerenkamps6 days
* animation working + removed bullet colliding with dead enemiesWBoerenkamps6 days
* added to config enemy_pool_maxWBoerenkamps7 days
* balance changesWBoerenkamps7 days
* changed bullet colorWBoerenkamps7 days
* decreased bulletWBoerenkamps7 days
* make formatWBoerenkamps7 days
* cleanupWBoerenkamps7 days
* enemy death workingWBoerenkamps7 days
* make formatWBoerenkamps7 days
* removed iostreamWBoerenkamps7 days
* workers during normal sequence workingWBoerenkamps7 days
* `make format`Loek Le Blansch8 days
* Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/gameheavydemon218 days
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| * queue addedWBoerenkamps8 days
* | working scheduler and enemies and restheavydemon218 days
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* start of extra features and restored player functionsWBoerenkamps8 days
* make formatWBoerenkamps8 days
* pooling fixWBoerenkamps8 days
* removed unwanted / removed linesWBoerenkamps8 days
* random better implementedWBoerenkamps8 days
* battlescript battle won workingWBoerenkamps8 days
* enemy sequence workingWBoerenkamps8 days
* enemy death workingWBoerenkamps8 days
* enemy spawn working + enemy shootingWBoerenkamps9 days
* enemy poolingWBoerenkamps10 days
* start of enemypool and creationWBoerenkamps11 days