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| | | | | | | | | | | | | | | | | | | | * improved physics for AIJAROWMR11 days
| | | | | | | | | | | | | | | | | | | | * pulled AIJAROWMR11 days
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| | | | | | | | | | | | | | | | * | | | Implemented path_followmax-00112 days
| | | | | | | | | | | | | | | | * | | | Implemented flee and arrive behaviorsmax-00112 days
| | | | | | | | | | | | | | | | * | | | Improved examplemax-00112 days
| | | | | | | | | | | | | | | | * | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-00112 days
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| | | | | | | | | | | | | | | | * | | | | Corrected accumulate_force()max-00112 days
| | | | | | | | | | | | | | | | * | | | | Using Rigidbody from now onmax-00112 days
| | | | | | | | | | | | | | | | * | | | | Added script to shutdown game (by throwing an exception and not catching it)max-00112 days
| | | | | | | | | | | | | | | | * | | | | Make formatmax-00112 days
| | | | | | | | | | | | | | | | * | | | | Modified game loopmax-00112 days
| | | | | | | | | | | | | | | | * | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-00112 days
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| | | | | | | | | | | | | | | | * | | | | | Added some explanation to Vector2max-00112 days
| | | | | | | | | | | | | | | | * | | | | | Make formatmax-00113 days
| | | | | | | | | | | | | | | | * | | | | | Used Mediatormax-00113 days
| | | | | | | | | | | | | | | | * | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00113 days
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| | | | | | | | | | | | | | | | * | | | | | Implemeted seek behaviormax-00114 days
| | | | | | | | | | | | | | | | * | | | | | Increased gameloop timemax-00114 days
| | | | | | | | | | | | | | | | * | | | | | Extended Vector2max-00114 days
| | | | | | | | | | | | | | | | * | | | | | Setup some behaviorsmax-0012024-12-04
| | | | | | | | | | | | | | | | * | | | | | Added AI componentmax-0012024-12-04
| | | | | | | | | | | | | | | | * | | | | | Modified test and setup of AISystemmax-0012024-12-04
| | | | | | | | | | | | | | | | * | | | | | Setup test for AImax-0012024-12-04
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| | | | | | | | | | | | * | | | | | | | | nitpick #59Loek Le Blansch12 days
| | | | | | | | | | | | * | | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch12 days
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| | | | | | | | | | | | | * | | | | | | | fixed testsheavydemon2112 days
| | | | | | | | | | | | * | | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch12 days
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| | | | | | | | | | | | | * | | | | | | make formatheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | implemented feedbackheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | make formatheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | implemented final max feedbackheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | added animatorsystem updateheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | make formatheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | merged masterheavydemon2112 days
| | | | | | | | | | | | | * | | | | | | Merge branch 'master' into decouplingheavydemon2112 days
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| | | | | | | | | | | | | * | | | | | | make formatheavydemon212024-12-04
| | | | | | | | | | | | | * | | | | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
| | | | | | | | | | | | | * | | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon212024-12-03
| | | | | | | | | | | | | * | | | | | | made the test work with the adjustmentsheavydemon212024-12-02
| | | | | | | | | | | | | * | | | | | | make formatheavydemon212024-12-02
| | | | | | | | | | | | | * | | | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
| | | | | | | | | | | | | * | | | | | | making struct constructorsheavydemon212024-12-02
| | | | | | | | | | | | | * | | | | | | tmp commitheavydemon212024-12-02
| | | | | | | | | | | | | * | | | | | | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
| | | | | | | | | | | | | * | | | | | | make formatheavydemon212024-11-30
| | | | | | | | | | | | | * | | | | | | improved animatorheavydemon212024-11-30
| | | | | | | | | | | | | * | | | | | | cleaner camera implementationheavydemon212024-11-30
| | | | | | | | | | | | | * | | | | | | zoomed viewportheavydemon212024-11-30
| | | | | | | | | | | | | * | | | | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
| | | | | | | | | | | | | * | | | | | | working floating point black barsheavydemon212024-11-29