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| | * | | Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR7 days
| | |\ \ \ | | |/ / / | |/| | | | | | | | jaro/physics-system-improvement
| * | | | `make format`Loek Le Blansch7 days
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| * | | | fix testsLoek Le Blansch7 days
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| * | | | hotfix inputtest.cppheavydemon218 days
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| | * | | make formatJAROWMR7 days
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| | * | | reverted fileJAROWMR7 days
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| | * | | added rotation for previewJAROWMR7 days
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| | * | | removed merge fileJAROWMR7 days
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| | * | | fixed gameJAROWMR7 days
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| | * | | updated testJAROWMR7 days
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| | * | | timing fixJAROWMR8 days
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| | * | | added fixed updateJAROWMR8 days
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| | * | | merge masterJAROWMR8 days
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| * | | | Merge pull request #71 from lonkaars/niels/UIheavydemon218 days
| |\ \ \ \ | | | | | | | | | | | | pixel to game units for input system
| | * | | | removed \class rendersystemheavydemon218 days
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| | * | | | removed \class in sdlcontextheavydemon218 days
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| | * | | | Merge branch 'master' into niels/UIheavydemon218 days
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| | * | | | make formatheavydemon218 days
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| | * | | | include order fixedheavydemon218 days
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| | * | | | make formatheavydemon218 days
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| | * | | | forget includesheavydemon218 days
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| | * | | | Merge branch 'master' into niels/UIheavydemon218 days
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| | * | | | | make formatheavydemon218 days
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| | * | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon218 days
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| | * | | | | Merge branch 'master' into niels/UIheavydemon218 days
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| | * | | | | | making rendering fonts and UIheavydemon2110 days
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| | | | | * | | use fixed delta timeJAROWMR12 days
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| | | | | * | | fixed transformJAROWMR12 days
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| | | | | * | | restored fileJAROWMR12 days
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| | | | | * | | restore fileJAROWMR12 days
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| | | | | * | | improved physics for AIJAROWMR12 days
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| | | | | * | | pulled AIJAROWMR12 days
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* | | | | | | | | removed asset managerWBoerenkamps7 days
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* | | | | | | | | fontcontext removed from sdlcontextWBoerenkamps7 days
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* | | | | | | | | font facade added to SDLContextWBoerenkamps7 days
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* | | | | | | | | font workingWBoerenkamps7 days
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* | | | | | | | | load font almost workingWBoerenkamps7 days
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* | | | | | | | | text component pretty much finishedWBoerenkamps8 days
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* | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | wouter/text-component
| * | | | | | | | Merge pull request #63 from lonkaars/wouter/gameloopWboerenkamps8 days
| |\ \ \ \ \ \ \ \ | | |_|_|/ / / / / | |/| | | | | | / | | | |_|_|_|_|/ | | |/| | | | | gameloop improvements + Singelton removal
| | * | | | | | last changesWBoerenkamps8 days
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| | * | | | | | mege with masterWBoerenkamps8 days
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| | * | | | | | testing less strictWBoerenkamps8 days
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| | * | | | | | fps to unsignedWBoerenkamps8 days
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| | * | | | | | make formatWBoerenkamps8 days
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| | * | | | | | feedback changed and merge workingWBoerenkamps8 days
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| | * | | | | | Merge branch 'wouter/gameloop' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
| | |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | wouter/gameloop
| | | * | | | | | `make format`wouter/gameloopLoek Le Blansch8 days
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| | | * | | | | | WIP fix LoopTimerManagerLoek Le Blansch8 days
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| | * | | | | | | make formatWBoerenkamps8 days
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