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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 15:16:19 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 15:16:19 +0100
commit98a850627aaf9f506ba60bbd4b33e91f9d0471a1 (patch)
tree3a02be607116fbc406c10dfb224c666d52b59be8
parent9390bc838dbcb7126b07d8b109697f96d713f34d (diff)
make format
-rw-r--r--src/crepe/manager/LoopTimerManager.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp
index ea4619f..9819632 100644
--- a/src/crepe/manager/LoopTimerManager.cpp
+++ b/src/crepe/manager/LoopTimerManager.cpp
@@ -23,8 +23,7 @@ void LoopTimerManager::start() {
}
void LoopTimerManager::update() {
- time_point_t current_frame_time
- = std::chrono::steady_clock::now();
+ time_point_t current_frame_time = std::chrono::steady_clock::now();
// Convert to duration in seconds for delta time
this->delta_time = current_frame_time - last_frame_time;
@@ -40,12 +39,15 @@ void LoopTimerManager::update() {
this->last_frame_time = current_frame_time;
}
-duration_t LoopTimerManager::get_delta_time() const {return this->delta_time * this->time_scale;}
+duration_t LoopTimerManager::get_delta_time() const {
+ return this->delta_time * this->time_scale;
+}
elapsed_time_t LoopTimerManager::get_elapsed_time() const { return this->elapsed_time; }
void LoopTimerManager::advance_fixed_elapsed_time() {
- this->elapsed_fixed_time += std::chrono::duration_cast<elapsed_time_t>(this->fixed_delta_time);
+ this->elapsed_fixed_time
+ += std::chrono::duration_cast<elapsed_time_t>(this->fixed_delta_time);
}
void LoopTimerManager::set_target_framerate(unsigned fps) {
@@ -63,8 +65,7 @@ void LoopTimerManager::set_time_scale(double value) { this->time_scale = value;
float LoopTimerManager::get_time_scale() const { return this->time_scale; }
void LoopTimerManager::enforce_frame_rate() {
- time_point_t current_frame_time
- = std::chrono::steady_clock::now();
+ time_point_t current_frame_time = std::chrono::steady_clock::now();
duration_t frame_duration = current_frame_time - this->last_frame_time;
// Check if frame duration is less than the target frame time
if (frame_duration < this->frame_target_time) {
@@ -87,6 +88,4 @@ void LoopTimerManager::set_fixed_delta_time(float seconds) {
this->fixed_delta_time = duration_t(seconds);
}
-duration_t LoopTimerManager::get_fixed_delta_time() const {
- return this->fixed_delta_time;
-}
+duration_t LoopTimerManager::get_fixed_delta_time() const { return this->fixed_delta_time; }