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* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...WBoerenkamps2025-01-10
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| * Merge pull request #126 from lonkaars/max/game2heavydemon212025-01-10
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| | * Merge remote-tracking branch 'origin/master' into max/game2Max-0012025-01-10
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| * | Merge pull request #125 from lonkaars/niels/gameheavydemon212025-01-10
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| | * | make formatheavydemon212025-01-10
| | * | adjsuted includes so that it has <> and notheavydemon212025-01-10
| | * | Merge branch 'master' into niels/gameheavydemon212025-01-10
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| | * | alers scripts and quitscript with ESC keyheavydemon212025-01-10
| | | * Make formatMax-0012025-01-10
| | | * Fixed issue that Player is lifted up when any key is pressedMax-0012025-01-10
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| * | Merge pull request #122 from lonkaars/jaro/gameMax-0012025-01-10
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| | * Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR2025-01-10
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| | * added optional replay and added black backgroundJAROWMR2025-01-10
| | * Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR2025-01-09
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| | * | added shop functionalityJAROWMR2025-01-09
| | * | Merge branch 'jaro/game' of github.com:lonkaars/crepe into jaro/gameJAROWMR2025-01-08
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| | | * | added endgame dataJAROWMR2025-01-08
| | * | | endgame show scoreJAROWMR2025-01-08
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| | * | added color to buttonJAROWMR2025-01-08
| | * | replay in preview sceneJAROWMR2025-01-08
| | * | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR2025-01-08
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| | * | | delete replayJAROWMR2025-01-08
* | | | | balance changesWBoerenkamps2025-01-10
* | | | | make formatWBoerenkamps2025-01-10
* | | | | removed iostreamWBoerenkamps2025-01-10
* | | | | animation working + removed bullet colliding with dead enemiesWBoerenkamps2025-01-10
* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...WBoerenkamps2025-01-10
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| * | | | Merge pull request #124 from lonkaars/loek/gameloek2025-01-10
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| | * | | Modified wall fragments velocity of StartSubSceneMax-0012025-01-10
| | * | | improve player responsivenessLoek Le Blansch2025-01-09
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* | | | added to config enemy_pool_maxWBoerenkamps2025-01-10
* | | | balance changesWBoerenkamps2025-01-10
* | | | changed bullet colorWBoerenkamps2025-01-09
* | | | decreased bulletWBoerenkamps2025-01-09
* | | | make formatWBoerenkamps2025-01-09
* | | | cleanupWBoerenkamps2025-01-09
* | | | enemy death workingWBoerenkamps2025-01-09
* | | | make formatWBoerenkamps2025-01-09
* | | | fixed some player featuresWBoerenkamps2025-01-09
* | | | removed player spawn battleWBoerenkamps2025-01-09
* | | | removed iostreamWBoerenkamps2025-01-09
* | | | removed unnecesary config optionWBoerenkamps2025-01-09
* | | | workers during normal sequence workingWBoerenkamps2025-01-09
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* | | Merge remote-tracking branch 'origin/master' into max/game2Max-0012025-01-08
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| * | fixed angular dtWBoerenkamps2025-01-08
* | | Increased missile soundMax-0012025-01-08
* | | Disabled move camera manually scriptMax-0012025-01-08
* | | Added check to not walk if velocity is 0Max-0012025-01-08
* | | Do not move player if x velocity is 0Max-0012025-01-08
* | | Background paralax fix at boss fightMax-0012025-01-08
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