diff options
Diffstat (limited to 'src/test/Profiling.cpp')
-rw-r--r-- | src/test/Profiling.cpp | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/src/test/Profiling.cpp b/src/test/Profiling.cpp index 16736b8..d1da5a0 100644 --- a/src/test/Profiling.cpp +++ b/src/test/Profiling.cpp @@ -32,14 +32,14 @@ using namespace testing; class TestScript : public Script { bool oncollision(const CollisionEvent & test) { - Log::logf("Box {} script on_collision()", test.info.this_collider.game_object_id); + Log::logf("Box {} script on_collision()", test.info.self.transform.game_object_id); return true; } void init() { subscribe<CollisionEvent>( [this](const CollisionEvent & ev) -> bool { return this->oncollision(ev); }); } - void update() { + void fixed_update() { // Retrieve component from the same GameObject this script is on } }; @@ -50,7 +50,7 @@ public: // Minimum amount to let test pass const int min_gameobject_count = 100; // Maximum amount to stop test - const int max_gameobject_count = 150; + const int max_gameobject_count = 3000; // Amount of times a test runs to calculate average const int average = 5; // Maximum duration to stop test @@ -61,6 +61,8 @@ public: ResourceManager resman{m}; ComponentManager mgr{m}; // Add system used for profling tests + EventManager evmgr{m}; + LoopTimerManager loopmgr{m}; CollisionSystem collision_sys{m}; PhysicsSystem physics_sys{m}; ParticleSystem particle_sys{m}; @@ -82,9 +84,9 @@ public: }); // initialize systems here: //calls init - script_sys.update(); + script_sys.fixed_update(); //creates window - render_sys.update(); + render_sys.frame_update(); } // Helper function to time an update call and store its duration @@ -102,12 +104,14 @@ public: // Run and profile all systems, return the total time in milliseconds std::chrono::microseconds run_all_systems() { std::chrono::microseconds total_microseconds = 0us; - total_microseconds += time_function("PhysicsSystem", [&]() { physics_sys.update(); }); total_microseconds - += time_function("CollisionSystem", [&]() { collision_sys.update(); }); + += time_function("PhysicsSystem", [&]() { physics_sys.fixed_update(); }); total_microseconds - += time_function("ParticleSystem", [&]() { particle_sys.update(); }); - total_microseconds += time_function("RenderSystem", [&]() { render_sys.update(); }); + += time_function("CollisionSystem", [&]() { collision_sys.fixed_update(); }); + total_microseconds + += time_function("ParticleSystem", [&]() { particle_sys.fixed_update(); }); + total_microseconds + += time_function("RenderSystem", [&]() { render_sys.frame_update(); }); return total_microseconds; } @@ -233,7 +237,7 @@ TEST_F(DISABLED_ProfilingTest, Profiling_3) { }); } - render_sys.update(); + render_sys.frame_update(); this->game_object_count++; this->total_time = 0us; |