diff options
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r-- | src/test/ParticleTest.cpp | 146 |
1 files changed, 79 insertions, 67 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 9112a3f..eee7a73 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -1,15 +1,18 @@ #include "api/Asset.h" -#include <crepe/Particle.h> #include <crepe/api/Config.h> #include <crepe/api/GameObject.h> -#include <crepe/api/ParticleEmitter.h> #include <crepe/api/Rigidbody.h> #include <crepe/api/Sprite.h> #include <crepe/api/Transform.h> #include <crepe/manager/ComponentManager.h> -#include <crepe/system/ParticleSystem.h> +#include <crepe/manager/LoopTimerManager.h> #include <gtest/gtest.h> #include <math.h> +#define protected public +#define private public +#include <crepe/Particle.h> +#include <crepe/api/ParticleEmitter.h> +#include <crepe/system/ParticleSystem.h> using namespace std; using namespace std::chrono_literals; @@ -19,44 +22,49 @@ class ParticlesTest : public ::testing::Test { Mediator m; public: - ComponentManager component_manager{m}; - ParticleSystem particle_system{m}; + ComponentManager component_manager {m}; + ParticleSystem particle_system {m}; + LoopTimerManager loop_timer {m}; void SetUp() override { ComponentManager & mgr = this->component_manager; std::vector<std::reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0); if (transforms.empty()) { - GameObject game_object = mgr.new_object("", "", vec2{0, 0}, 0, 0); + GameObject game_object = mgr.new_object("", "", vec2 {0, 0}, 0, 0); Color color(0, 0, 0, 0); auto s1 = Asset("asset/texture/img.png"); Sprite & test_sprite = game_object.add_component<Sprite>( - s1, Sprite::Data{ - .color = color, - .flip = Sprite::FlipSettings{true, true}, - .size = {10, 10}, - }); + s1, + Sprite::Data { + .color = color, + .flip = Sprite::FlipSettings {true, true}, + .size = {10, 10}, + } + ); - game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ - .position = {0, 0}, - .max_particles = 100, - .emission_rate = 0, - .min_speed = 0, - .max_speed = 0, - .min_angle = 0, - .max_angle = 0, - .begin_lifespan = 0, - .end_lifespan = 0, - .force_over_time = vec2{0, 0}, - .boundary{ - .width = 0, - .height = 0, - .offset = vec2{0, 0}, - .reset_on_exit = false, - }, - .sprite = test_sprite, - }); + game_object.add_component<ParticleEmitter>( + test_sprite, + ParticleEmitter::Data { + .offset = {0, 0}, + .max_particles = 100, + .emission_rate = 0, + .min_speed = 0, + .max_speed = 0, + .min_angle = 0, + .max_angle = 0, + .begin_lifespan = 0, + .end_lifespan = 0, + .force_over_time = vec2 {0, 0}, + .boundary { + .width = 0, + .height = 0, + .offset = vec2 {0, 0}, + .reset_on_exit = false, + }, + } + ); } transforms = mgr.get_components_by_id<Transform>(0); Transform & transform = transforms.front().get(); @@ -66,7 +74,7 @@ public: std::vector<std::reference_wrapper<ParticleEmitter>> rigidbodies = mgr.get_components_by_id<ParticleEmitter>(0); ParticleEmitter & emitter = rigidbodies.front().get(); - emitter.data.position = {0, 0}; + emitter.data.offset = {0, 0}; emitter.data.emission_rate = 0; emitter.data.min_speed = 0; emitter.data.max_speed = 0; @@ -74,9 +82,9 @@ public: emitter.data.max_angle = 0; emitter.data.begin_lifespan = 0; emitter.data.end_lifespan = 0; - emitter.data.force_over_time = vec2{0, 0}; - emitter.data.boundary = {0, 0, vec2{0, 0}, false}; - for (auto & particle : emitter.data.particles) { + emitter.data.force_over_time = vec2 {0, 0}; + emitter.data.boundary = {0, 0, vec2 {0, 0}, false}; + for (auto & particle : emitter.particles) { particle.active = false; } } @@ -93,21 +101,21 @@ TEST_F(ParticlesTest, spawnParticle) { emitter.data.max_angle = 0.1; emitter.data.max_speed = 10; emitter.data.max_angle = 10; - particle_system.update(); + particle_system.fixed_update(); //check if nothing happend - EXPECT_EQ(emitter.data.particles[0].active, false); - emitter.data.emission_rate = 1; + EXPECT_EQ(emitter.particles[0].active, false); + emitter.data.emission_rate = 50; //check particle spawnes - particle_system.update(); - EXPECT_EQ(emitter.data.particles[0].active, true); - particle_system.update(); - EXPECT_EQ(emitter.data.particles[1].active, true); - particle_system.update(); - EXPECT_EQ(emitter.data.particles[2].active, true); - particle_system.update(); - EXPECT_EQ(emitter.data.particles[3].active, true); + particle_system.fixed_update(); + EXPECT_EQ(emitter.particles[0].active, true); + particle_system.fixed_update(); + EXPECT_EQ(emitter.particles[1].active, true); + particle_system.fixed_update(); + EXPECT_EQ(emitter.particles[2].active, true); + particle_system.fixed_update(); + EXPECT_EQ(emitter.particles[3].active, true); - for (auto & particle : emitter.data.particles) { + for (auto & particle : emitter.particles) { // Check velocity range EXPECT_GE(particle.velocity.x, emitter.data.min_speed); // Speed should be greater than or equal to min_speed @@ -133,13 +141,13 @@ TEST_F(ParticlesTest, moveParticleHorizontal) { emitter.data.end_lifespan = 100; emitter.data.boundary.height = 100; emitter.data.boundary.width = 100; - emitter.data.min_speed = 1; - emitter.data.max_speed = 1; + emitter.data.min_speed = 50; + emitter.data.max_speed = 50; emitter.data.max_angle = 0; - emitter.data.emission_rate = 1; + emitter.data.emission_rate = 50; for (int a = 1; a < emitter.data.boundary.width / 2; a++) { - particle_system.update(); - EXPECT_EQ(emitter.data.particles[0].position.x, a); + particle_system.fixed_update(); + EXPECT_EQ(emitter.particles[0].position.x, a); } } @@ -150,14 +158,14 @@ TEST_F(ParticlesTest, moveParticleVertical) { emitter.data.end_lifespan = 100; emitter.data.boundary.height = 100; emitter.data.boundary.width = 100; - emitter.data.min_speed = 1; - emitter.data.max_speed = 1; + emitter.data.min_speed = 50; + emitter.data.max_speed = 50; emitter.data.min_angle = 90; emitter.data.max_angle = 90; - emitter.data.emission_rate = 1; + emitter.data.emission_rate = 50; for (int a = 1; a < emitter.data.boundary.width / 2; a++) { - particle_system.update(); - EXPECT_EQ(emitter.data.particles[0].position.y, a); + particle_system.fixed_update(); + EXPECT_EQ(emitter.particles[0].position.y, a); } } @@ -175,9 +183,9 @@ TEST_F(ParticlesTest, boundaryParticleReset) { emitter.data.max_angle = 90; emitter.data.emission_rate = 1; for (int a = 0; a < emitter.data.boundary.width / 2 + 1; a++) { - particle_system.update(); + particle_system.fixed_update(); } - EXPECT_EQ(emitter.data.particles[0].active, false); + EXPECT_EQ(emitter.particles[0].active, false); } TEST_F(ParticlesTest, boundaryParticleStop) { @@ -194,15 +202,19 @@ TEST_F(ParticlesTest, boundaryParticleStop) { emitter.data.max_angle = 90; emitter.data.emission_rate = 1; for (int a = 0; a < emitter.data.boundary.width / 2 + 1; a++) { - particle_system.update(); + particle_system.fixed_update(); } const double TOLERANCE = 0.01; - EXPECT_NEAR(emitter.data.particles[0].velocity.x, 0, TOLERANCE); - EXPECT_NEAR(emitter.data.particles[0].velocity.y, 0, TOLERANCE); - if (emitter.data.particles[0].velocity.x != 0) - EXPECT_NEAR(std::abs(emitter.data.particles[0].position.x), - emitter.data.boundary.height / 2, TOLERANCE); - if (emitter.data.particles[0].velocity.y != 0) - EXPECT_NEAR(std::abs(emitter.data.particles[0].position.y), - emitter.data.boundary.width / 2, TOLERANCE); + EXPECT_NEAR(emitter.particles[0].velocity.x, 0, TOLERANCE); + EXPECT_NEAR(emitter.particles[0].velocity.y, 0, TOLERANCE); + if (emitter.particles[0].velocity.x != 0) + EXPECT_NEAR( + std::abs(emitter.particles[0].position.x), emitter.data.boundary.height / 2, + TOLERANCE + ); + if (emitter.particles[0].velocity.y != 0) + EXPECT_NEAR( + std::abs(emitter.particles[0].position.y), emitter.data.boundary.width / 2, + TOLERANCE + ); } |