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-rw-r--r--src/example/rendering_particle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index b261f52..aa71dd0 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -62,12 +62,12 @@ public:
.position_offset = {0, 0},
});
- auto & cam = game_object.add_component<Camera>(ivec2{400, 400}, vec2{400, 400},
+ auto & cam = game_object.add_component<Camera>(ivec2{1280, 720}, vec2{400, 400},
Camera::Data{
.bg_color = Color::WHITE,
});
- game_object.add_component<Text>(vec2{200, 200}, vec2{0, 0}, "test test", "Ariel.ttf",
- Text::Data{});
+ game_object.add_component<Text>(vec2{400, 400}, vec2{0, 0}, "ComicSansMS",
+ Text::Data{.text_color = Color::RED}, "TEST test");
}
string get_name() const { return "TestScene"; };