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-rw-r--r--src/example/game.cpp31
1 files changed, 15 insertions, 16 deletions
diff --git a/src/example/game.cpp b/src/example/game.cpp
index 279648e..2d25153 100644
--- a/src/example/game.cpp
+++ b/src/example/game.cpp
@@ -261,24 +261,23 @@ public:
= false;
Asset img5{"asset/texture/square.png"};
-
-
GameObject particle = mgr.new_object(
"Name", "Tag", vec2{screen_size_width / 2, screen_size_height / 2}, 0, 1);
- auto & particle_image = particle.add_component<Sprite>(img5, Sprite::Data{.size = {5, 5},});
- auto & test = particle.add_component<ParticleEmitter>(particle_image,ParticleEmitter::Data{
- .position = {0, 0},
- .max_particles = 256,
- .emission_rate = 50,
- .min_speed = 10,
- .max_speed = 20,
- .min_angle = -20,
- .max_angle = 20,
- .begin_lifespan = 0,
- .end_lifespan = 5,
- }
- );
-
+ auto & particle_image = particle.add_component<Sprite>(img5, Sprite::Data{
+ .size = {5, 5},
+ });
+ auto & test
+ = particle.add_component<ParticleEmitter>(particle_image, ParticleEmitter::Data{
+ .position = {0, 0},
+ .max_particles = 256,
+ .emission_rate = 50,
+ .min_speed = 10,
+ .max_speed = 20,
+ .min_angle = -20,
+ .max_angle = 20,
+ .begin_lifespan = 0,
+ .end_lifespan = 5,
+ });
}
string get_name() const { return "scene1"; }