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-rw-r--r--src/crepe/api/AudioSource.cpp1
-rw-r--r--src/crepe/api/AudioSource.h2
-rw-r--r--src/crepe/api/Config.h25
-rw-r--r--src/crepe/facade/Sound.h7
-rw-r--r--src/crepe/facade/SoundContext.cpp31
-rw-r--r--src/crepe/facade/SoundContext.h10
-rw-r--r--src/crepe/system/AudioSystem.cpp30
-rw-r--r--src/crepe/system/AudioSystem.h2
-rw-r--r--src/crepe/util/Log.cpp2
-rw-r--r--src/crepe/util/Log.h16
10 files changed, 89 insertions, 37 deletions
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
index 4baac9a..c646aeb 100644
--- a/src/crepe/api/AudioSource.cpp
+++ b/src/crepe/api/AudioSource.cpp
@@ -15,6 +15,5 @@ void AudioSource::play(bool looping) {
void AudioSource::stop() {
this->playing = false;
- this->rewind = true;
}
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
index 9d76f0b..8dc1645 100644
--- a/src/crepe/api/AudioSource.h
+++ b/src/crepe/api/AudioSource.h
@@ -44,8 +44,6 @@ private:
//! If this source is playing audio
bool playing = false;
- //! Rewind the sample location
- bool rewind = false;
private:
//! AudioSystem::ComponentPrivate
diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h
index 693400a..7be506e 100644
--- a/src/crepe/api/Config.h
+++ b/src/crepe/api/Config.h
@@ -1,8 +1,10 @@
#pragma once
+#include <string>
+
#include "../util/Log.h"
+
#include "types.h"
-#include <string>
namespace crepe {
@@ -18,7 +20,20 @@ struct Config final {
static Config & get_instance();
//! Logging-related settings
- Log::Config log;
+ struct {
+ /**
+ * \brief Log level
+ *
+ * Only messages with equal or higher priority than this value will be logged.
+ */
+ Log::Level level = Log::Level::INFO;
+ /**
+ * \brief Colored log output
+ *
+ * Enables log coloring using ANSI escape codes.
+ */
+ bool color = true;
+ } log;
//! Save manager
struct {
@@ -62,6 +77,12 @@ struct Config final {
*/
std::string root_pattern = ".crepe-root";
} asset;
+
+ //! Audio system settings
+ struct {
+ //! Max amount of simultanious voices
+ unsigned int voices = 32;
+ } audio;
};
} // namespace crepe
diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h
index 10d7c3c..35bccdb 100644
--- a/src/crepe/facade/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -20,13 +20,8 @@ public:
Sound(const Asset & src);
~Sound(); // dbg_trace
- class Handle {
- private:
+ struct Handle {
SoLoud::handle handle;
- float volume = 1.0f;
- bool looping = false;
-
- friend class SoundContext;
};
private:
diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp
index b65dfb2..3e9a3d1 100644
--- a/src/crepe/facade/SoundContext.cpp
+++ b/src/crepe/facade/SoundContext.cpp
@@ -6,10 +6,37 @@ using namespace crepe;
SoundContext::SoundContext() {
dbg_trace();
- engine.init();
+ this->engine.init();
+ this->engine.setMaxActiveVoiceCount(this->config.audio.voices);
}
SoundContext::~SoundContext() {
dbg_trace();
- engine.deinit();
+ this->engine.deinit();
}
+
+Sound::Handle SoundContext::play(Sound & resource) {
+ return {
+ .handle = this->engine.play(resource.sample, this->default_volume),
+ };
+}
+
+void SoundContext::stop(Sound::Handle & handle) {
+ this->engine.stop(handle.handle);
+}
+
+void SoundContext::set_volume(Sound & resource, Sound::Handle & handle, float volume) {
+ this->engine.setVolume(handle.handle, volume);
+ this->default_volume = volume;
+}
+
+void SoundContext::set_loop(Sound & resource, Sound::Handle & handle, bool loop) {
+ this->engine.setLooping(handle.handle, loop);
+}
+
+bool SoundContext::get_playing(Sound::Handle & handle) {
+ // See Soloud::stopVoice_internal in soloud/src/core/soloud_core_voiceops.cpp for why this is
+ // the correct method to use here (samples are currently never paused)
+ return this->engine.isValidVoiceHandle(handle.handle);
+}
+
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index 286ced8..e02977e 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -2,6 +2,8 @@
#include <soloud/soloud.h>
+#include "../api/Config.h"
+
#include "Sound.h"
namespace crepe {
@@ -22,9 +24,17 @@ public:
SoundContext & operator=(const SoundContext &) = delete;
SoundContext & operator=(SoundContext &&) = delete;
+ Sound::Handle play(Sound & resource);
+ void stop(Sound::Handle &);
+ void set_volume(Sound &, Sound::Handle &, float);
+ void set_loop(Sound &, Sound::Handle &, bool);
+ bool get_playing(Sound::Handle &);
private:
SoLoud::Soloud engine;
+ float default_volume = 1.0f;
+
+ Config & config = Config::get_instance();
};
} // namespace crepe
diff --git a/src/crepe/system/AudioSystem.cpp b/src/crepe/system/AudioSystem.cpp
index 191dbbb..98aff58 100644
--- a/src/crepe/system/AudioSystem.cpp
+++ b/src/crepe/system/AudioSystem.cpp
@@ -20,6 +20,7 @@ void AudioSystem::update() {
if (component.private_data.empty()) {
auto & data = component.private_data.set<ComponentPrivate>();
this->update_last(component, data);
+ data.last_playing = false; // always start
}
auto & data = component.private_data.get<ComponentPrivate>();
@@ -29,18 +30,35 @@ void AudioSystem::update() {
}
}
-void AudioSystem::diff_update(AudioSource & component, const ComponentPrivate & data, Sound & resource) {
+void AudioSystem::diff_update(AudioSource & component, ComponentPrivate & data, Sound & resource) {
bool update_playing = component.playing != data.last_playing;
bool update_volume = component.volume != data.last_volume;
bool update_loop = component.loop != data.last_loop;
bool update_active = component.active != data.last_active;
- if (update_active)
- if (component.rewind) {
- component.playing = false;
- // this->context.rewind(resource, data.handle);
+ if (update_active) {
+ if (component.active) {
+ update_playing = true;
+ if (component.play_on_awake)
+ component.playing = true;
+ } else {
+ this->context.stop(data.handle);
+ return;
+ }
+ }
+ if (!component.active) return;
+ if (update_playing) {
+ if (component.playing) data.handle = this->context.play(resource);
+ else this->context.stop(data.handle);
+ } else {
+ component.playing = this->context.get_playing(data.handle);
+ }
+ if (update_volume) {
+ this->context.set_volume(resource, data.handle, component.volume);
+ }
+ if (update_loop) {
+ this->context.set_loop(resource, data.handle, component.loop);
}
-
}
void AudioSystem::update_last(const AudioSource & component, ComponentPrivate & data) {
diff --git a/src/crepe/system/AudioSystem.h b/src/crepe/system/AudioSystem.h
index 4650178..3404878 100644
--- a/src/crepe/system/AudioSystem.h
+++ b/src/crepe/system/AudioSystem.h
@@ -34,7 +34,7 @@ private:
void update_last(const AudioSource & component, ComponentPrivate & data);
- void diff_update(AudioSource & component, const ComponentPrivate & data, Sound & resource);
+ void diff_update(AudioSource & component, ComponentPrivate & data, Sound & resource);
private:
SoundContext context {};
diff --git a/src/crepe/util/Log.cpp b/src/crepe/util/Log.cpp
index bc86c7e..84d80a8 100644
--- a/src/crepe/util/Log.cpp
+++ b/src/crepe/util/Log.cpp
@@ -25,7 +25,7 @@ string Log::prefix(const Level & level) {
}
void Log::log(const Level & level, const string & msg) {
- auto & cfg = crepe::Config::get_instance();
+ auto & cfg = Config::get_instance();
if (level < cfg.log.level) return;
string out = Log::prefix(level) + msg;
diff --git a/src/crepe/util/Log.h b/src/crepe/util/Log.h
index 914145a..fc0bb3a 100644
--- a/src/crepe/util/Log.h
+++ b/src/crepe/util/Log.h
@@ -77,22 +77,6 @@ private:
* \return Colored message severity prefix string
*/
static std::string prefix(const Level & level);
-
-public:
- struct Config {
- /**
- * \brief Log level
- *
- * Only messages with equal or higher priority than this value will be logged.
- */
- Level level = INFO;
- /**
- * \brief Colored log output
- *
- * Enables log coloring using ANSI escape codes.
- */
- bool color = true;
- };
};
} // namespace crepe