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-rw-r--r--src/crepe/system/AISystem.cpp2
-rw-r--r--src/crepe/system/PhysicsSystem.cpp3
2 files changed, 2 insertions, 3 deletions
diff --git a/src/crepe/system/AISystem.cpp b/src/crepe/system/AISystem.cpp
index 77de123..680dbb8 100644
--- a/src/crepe/system/AISystem.cpp
+++ b/src/crepe/system/AISystem.cpp
@@ -16,7 +16,7 @@ void AISystem::update() {
LoopTimerManager & loop_timer = mediator.loop_timer;
RefVector<AI> ai_components = mgr.get_components_by_type<AI>();
- float dt = std::chrono::duration<float>(loop_timer.get_scaled_fixed_delta_time()).count();
+ float dt = loop_timer.get_scaled_fixed_delta_time().count();
// Loop through all AI components
for (AI & ai : ai_components) {
diff --git a/src/crepe/system/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp
index 38deb43..6970e03 100644
--- a/src/crepe/system/PhysicsSystem.cpp
+++ b/src/crepe/system/PhysicsSystem.cpp
@@ -19,8 +19,7 @@ void PhysicsSystem::update() {
ComponentManager & mgr = mediator.component_manager;
LoopTimerManager & loop_timer = mediator.loop_timer;
RefVector<Rigidbody> rigidbodies = mgr.get_components_by_type<Rigidbody>();
-
- float dt = std::chrono::duration<float>(loop_timer.get_scaled_fixed_delta_time()).count();
+ float dt = loop_timer.get_scaled_fixed_delta_time().count();
float gravity = Config::get_instance().physics.gravity;
for (Rigidbody & rigidbody : rigidbodies) {