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-rw-r--r--src/crepe/system/CollisionSystem.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp
index dc5270e..0483693 100644
--- a/src/crepe/system/CollisionSystem.cpp
+++ b/src/crepe/system/CollisionSystem.cpp
@@ -290,10 +290,6 @@ vec2 CollisionSystem::get_circle_box_resolution(const CircleCollider & circle_co
// Compute penetration depth
float penetration_depth = circle_collider.radius - distance;
-<<<<<<< HEAD
-=======
-
->>>>>>> 05a33d4793520fa84a93bc79882ef29d39cd08e5
// Compute the resolution vector
vec2 resolution = collision_normal * penetration_depth;