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-rw-r--r--src/crepe/system/AnimatorSystem.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/crepe/system/AnimatorSystem.h b/src/crepe/system/AnimatorSystem.h
index 56cc7b3..092e131 100644
--- a/src/crepe/system/AnimatorSystem.h
+++ b/src/crepe/system/AnimatorSystem.h
@@ -2,9 +2,6 @@
#include "System.h"
-//TODO:
-// control if flip works with animation system
-
namespace crepe {
/**
@@ -21,12 +18,11 @@ public:
/**
* \brief Updates the Animator components.
*
- * This method is called periodically (likely every frame) to update the state of all
+ * This method is called to update the state of all
* Animator components, moving the animations forward and managing their behavior (e.g.,
* looping).
*/
- void update() override;
- // FIXME: never say "likely" in the documentation lmao
+ void frame_update() override;
};
} // namespace crepe