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-rw-r--r--src/crepe/facade/Sound.cpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp
index 33a0c47..ad50637 100644
--- a/src/crepe/facade/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -2,7 +2,6 @@
#include "../util/Log.h"
#include "Sound.h"
-#include "SoundContext.h"
using namespace crepe;
using namespace std;
@@ -12,36 +11,3 @@ Sound::Sound(const Asset & src) : Resource(src) {
dbg_trace();
}
Sound::~Sound() { dbg_trace(); }
-
-// void Sound::play(SoundContext & ctx) {
-// if (ctx.engine.getPause(this->handle)) {
-// // resume if paused
-// ctx.engine.setPause(this->handle, false);
-// } else {
-// // or start new sound
-// this->handle = ctx.engine.play(this->sample, this->volume);
-// ctx.engine.setLooping(this->handle, this->looping);
-// }
-// }
-//
-// void Sound::pause(SoundContext & ctx) {
-// if (ctx.engine.getPause(this->handle)) return;
-// ctx.engine.setPause(this->handle, true);
-// }
-//
-// void Sound::rewind(SoundContext & ctx) {
-// if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
-// ctx.engine.seek(this->handle, 0);
-// }
-//
-// void Sound::set_volume(SoundContext & ctx, float volume) {
-// this->volume = volume;
-// if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
-// ctx.engine.setVolume(this->handle, this->volume);
-// }
-//
-// void Sound::set_looping(SoundContext & ctx, bool looping) {
-// this->looping = looping;
-// if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
-// ctx.engine.setLooping(this->handle, this->looping);
-// }