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-rw-r--r--src/crepe/facade/SDLContext.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index f72eecb..542a8bf 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -135,8 +135,7 @@ private:
* \param cam_scale camera scalar for world to screen
*/
void draw_particle(const Sprite & sprite, const vec2 & pos, const double & angle,
- const vec2 & cam_pos, const double & img_scale,
- const vec2 & cam_scale);
+ const vec2 & cam_pos, const double & img_scale, const vec2 & cam_scale);
//! Clears the screen, preparing for a new frame.
void clear_screen();