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-rw-r--r--src/crepe/facade/SDLContext.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index e232511..31646a6 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -140,24 +140,6 @@ private:
MouseButton sdl_to_mousebutton(Uint8 sdl_button);
private:
- //! Will only use delay
- friend class LoopTimer;
- /**
- * \brief Gets the current SDL ticks since the program started.
- * \return Current ticks in milliseconds as a constant uint64_t.
- */
- uint64_t get_ticks() const;
- /**
- * \brief Pauses the execution for a specified duration.
- *
- * This function uses SDL's delay function to halt the program execution for a given number
- * of milliseconds, allowing for frame rate control or other timing-related functionality.
- *
- * \param ms Duration of the delay in milliseconds.
- */
- void delay(int ms) const;
-
-private:
/**
* \brief Constructs an SDLContext instance.
* Initializes SDL, creates a window and renderer.