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-rw-r--r--src/crepe/api/Animator.cpp3
-rw-r--r--src/crepe/api/LoopManager.h6
-rw-r--r--src/crepe/api/LoopTimer.cpp4
-rw-r--r--src/crepe/api/Sprite.h1
4 files changed, 7 insertions, 7 deletions
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp
index 123f0e7..644363e 100644
--- a/src/crepe/api/Animator.cpp
+++ b/src/crepe/api/Animator.cpp
@@ -20,7 +20,8 @@ Animator::Animator(game_object_id_t id, Sprite & spritesheet, const ivec2 & sing
this->spritesheet.mask.x = 0;
this->spritesheet.mask.y = 0;
- this->spritesheet.aspect_ratio = static_cast<float>(single_frame_size.x) / single_frame_size.y;
+ this->spritesheet.aspect_ratio
+ = static_cast<float>(single_frame_size.x) / single_frame_size.y;
}
Animator::~Animator() { dbg_trace(); }
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index 7389124..bf1a9f9 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -103,12 +103,12 @@ private:
//! Save manager instance
SaveManager save_manager{mediator};
- SDLContext sdl_context {mediator};
+ SDLContext sdl_context{mediator};
- ResourceManager res_man {mediator};
+ ResourceManager res_man{mediator};
//! Loop timer \todo no more singletons!
- LoopTimer loop_timer {mediator};
+ LoopTimer loop_timer{mediator};
private:
/**
diff --git a/src/crepe/api/LoopTimer.cpp b/src/crepe/api/LoopTimer.cpp
index d6bf451..56e48d3 100644
--- a/src/crepe/api/LoopTimer.cpp
+++ b/src/crepe/api/LoopTimer.cpp
@@ -8,8 +8,8 @@
using namespace crepe;
-LoopTimer::LoopTimer(Mediator & mediator) : Manager(mediator){
- dbg_trace();
+LoopTimer::LoopTimer(Mediator & mediator) : Manager(mediator) {
+ dbg_trace();
mediator.timer = *this;
}
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index 14a873b..a2409c2 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -92,7 +92,6 @@ private:
//! Reads the all the variables plus the mask
friend class AnimatorSystem;
-
/**
* \aspect_ratio the ratio of the sprite image
*