diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/Camera.cpp | 4 | ||||
-rw-r--r-- | src/crepe/api/Camera.h | 9 |
2 files changed, 3 insertions, 10 deletions
diff --git a/src/crepe/api/Camera.cpp b/src/crepe/api/Camera.cpp index 19a3296..9befc3f 100644 --- a/src/crepe/api/Camera.cpp +++ b/src/crepe/api/Camera.cpp @@ -6,10 +6,8 @@ using namespace crepe; -Camera::Camera(game_object_id_t id, const ivec2 & screen, const vec2 & viewport_size, - const Data & data) +Camera::Camera(game_object_id_t id, const vec2 & viewport_size, const Data & data) : Component(id), - screen(screen), viewport_size(viewport_size), data(data) { dbg_trace(); diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h index 54d9a73..48f2ff2 100644 --- a/src/crepe/api/Camera.h +++ b/src/crepe/api/Camera.h @@ -30,7 +30,7 @@ public: * zoom < 1 --> zoom out * zoom > 1 --> zoom in */ - double zoom = 1; + float zoom = 1.0; //! offset postion from the game object transform component vec2 postion_offset; @@ -40,20 +40,15 @@ public: /** * \brief Constructs a Camera with the specified ID and background color. * \param id Unique identifier for the camera component. - * \param screen is the actual screen size in pixels * \param viewport_size is the view of the world in game units * \param data the camera component data */ - Camera(game_object_id_t id, const ivec2 & screen, const vec2 & viewport_size, - const Camera::Data & data); + Camera(game_object_id_t id, const vec2 & viewport_size, const Data & data); ~Camera(); // dbg_trace only public: Camera::Data data; - //! screen the display size in pixels ( output resolution ) - const ivec2 screen; - //! viewport is the area of the world visible through the camera (in world units) const vec2 viewport_size; |