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-rw-r--r--src/crepe/api/Vector2.h39
1 files changed, 21 insertions, 18 deletions
diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h
index 52e1bb6..0f46964 100644
--- a/src/crepe/api/Vector2.h
+++ b/src/crepe/api/Vector2.h
@@ -11,55 +11,55 @@ struct Vector2 {
T y = 0;
//! Subtracts another vector from this vector and returns the result.
- Vector2 operator-(const Vector2<T> & other) const;
+ Vector2<T> operator-(const Vector2<T> & other) const;
//! Subtracts a scalar value from both components of this vector and returns the result.
- Vector2 operator-(T scalar) const;
+ Vector2<T> operator-(T scalar) const;
//! Adds another vector to this vector and returns the result.
- Vector2 operator+(const Vector2<T> & other) const;
+ Vector2<T> operator+(const Vector2<T> & other) const;
//! Adds a scalar value to both components of this vector and returns the result.
- Vector2 operator+(T scalar) const;
+ Vector2<T> operator+(T scalar) const;
//! Multiplies this vector by another vector element-wise and returns the result.
- Vector2 operator*(const Vector2<T> & other) const;
+ Vector2<T> operator*(const Vector2<T> & other) const;
//! Multiplies this vector by a scalar and returns the result.
- Vector2 operator*(T scalar) const;
+ Vector2<T> operator*(T scalar) const;
//! Divides this vector by another vector element-wise and returns the result.
- Vector2 operator/(const Vector2<T> & other) const;
+ Vector2<T> operator/(const Vector2<T> & other) const;
//! Divides this vector by a scalar and returns the result.
- Vector2 operator/(T scalar) const;
+ Vector2<T> operator/(T scalar) const;
//! Adds another vector to this vector and updates this vector.
- Vector2 & operator+=(const Vector2<T> & other);
+ Vector2<T> & operator+=(const Vector2<T> & other);
//! Adds a scalar value to both components of this vector and updates this vector.
- Vector2 & operator+=(T other);
+ Vector2<T> & operator+=(T other);
//! Subtracts another vector from this vector and updates this vector.
- Vector2 & operator-=(const Vector2<T> & other);
+ Vector2<T> & operator-=(const Vector2<T> & other);
//! Subtracts a scalar value from both components of this vector and updates this vector.
- Vector2 & operator-=(T other);
+ Vector2<T> & operator-=(T other);
//! Multiplies this vector by another vector element-wise and updates this vector.
- Vector2 & operator*=(const Vector2<T> & other);
+ Vector2<T> & operator*=(const Vector2<T> & other);
//! Multiplies this vector by a scalar and updates this vector.
- Vector2 & operator*=(T other);
+ Vector2<T> & operator*=(T other);
//! Divides this vector by another vector element-wise and updates this vector.
- Vector2 & operator/=(const Vector2<T> & other);
+ Vector2<T> & operator/=(const Vector2<T> & other);
//! Divides this vector by a scalar and updates this vector.
- Vector2 & operator/=(T other);
+ Vector2<T> & operator/=(T other);
//! Returns the negation of this vector.
- Vector2 operator-() const;
+ Vector2<T> operator-() const;
//! Checks if this vector is equal to another vector.
bool operator==(const Vector2<T> & other) const;
@@ -89,10 +89,13 @@ struct Vector2 {
T distance_squared(const Vector2<T> & other) const;
//! Returns the perpendicular vector to this vector.
- Vector2 perpendicular() const;
+ Vector2<T> perpendicular() const;
//! Checks if both components of the vector are NaN.
bool is_nan() const;
+
+ //! Rotate this vector clockwise by \c deg degrees
+ Vector2<T> rotate(float deg) const;
};
} // namespace crepe