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-rw-r--r--src/crepe/api/LoopManager.h28
1 files changed, 18 insertions, 10 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index 2f03193..288dca2 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -2,15 +2,9 @@
#include <memory>
-class RenderSystem;
-class SDLContext;
-class LoopTimer;
-class ScriptSystem;
-class SoundSystem;
-class ParticleSystem;
-class PhysicsSystem;
-class AnimatorSystem;
-class CollisionSystem;
+#include "../ComponentManager.h"
+#include "../system/System.h"
+
namespace crepe {
class LoopManager {
@@ -73,7 +67,21 @@ private:
void render();
bool game_running = false;
- //#TODO add system instances
+
+protected:
+ ComponentManager & get_component_manager();
+ template <class T>
+ T & get_system();
+
+private:
+ ComponentManager component_manager{};
+ std::unordered_map<std::type_index, std::unique_ptr<System>> systems;
+
+private:
+ template <class T>
+ void load_system();
};
} // namespace crepe
+
+#include "LoopManager.hpp"