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-rw-r--r--src/crepe/api/GameObject.cpp14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index 287e81d..9ef4682 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -9,7 +9,7 @@ using namespace std;
GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id,
const std::string & name, const std::string & tag,
- const Vector2 & position, double rotation, double scale)
+ const vec2 & position, double rotation, double scale)
: id(id),
component_manager(component_manager) {
@@ -23,12 +23,16 @@ void GameObject::set_parent(const GameObject & parent) {
ComponentManager & mgr = this->component_manager;
// Set parent on own Metadata component
- vector<reference_wrapper<Metadata>> this_metadata
- = mgr.get_components_by_id<Metadata>(this->id);
+ RefVector<Metadata> this_metadata = mgr.get_components_by_id<Metadata>(this->id);
this_metadata.at(0).get().parent = parent.id;
// Add own id to children list of parent's Metadata component
- vector<reference_wrapper<Metadata>> parent_metadata
- = mgr.get_components_by_id<Metadata>(parent.id);
+ RefVector<Metadata> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id);
parent_metadata.at(0).get().children.push_back(this->id);
}
+
+void GameObject::set_persistent(bool persistent) {
+ ComponentManager & mgr = this->component_manager;
+
+ mgr.set_persistent(this->id, persistent);
+}