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Diffstat (limited to 'src/crepe/api/EventManager.h')
-rw-r--r-- | src/crepe/api/EventManager.h | 161 |
1 files changed, 0 insertions, 161 deletions
diff --git a/src/crepe/api/EventManager.h b/src/crepe/api/EventManager.h deleted file mode 100644 index 1a33023..0000000 --- a/src/crepe/api/EventManager.h +++ /dev/null @@ -1,161 +0,0 @@ -#pragma once - -#include <memory> -#include <typeindex> -#include <unordered_map> -#include <vector> - -#include "Event.h" -#include "EventHandler.h" - -namespace crepe { - -//! Event listener unique ID -typedef size_t subscription_t; - -/** - * \brief Event channel - * - * Events can be sent to a specific channel, which prevents listeners on other channels from - * being called. The default channel is EventManager::CHANNEL_ALL, which calls all listeners. - */ -typedef size_t event_channel_t; - -/** - * \class EventManager - * \brief Manages event subscriptions, triggers, and queues, enabling decoupled event handling. - * - * The `EventManager` acts as a centralized event system. It allows for registering callbacks - * for specific event types, triggering events synchronously, queueing events for later - * processing, and managing subscriptions via unique identifiers. - */ -class EventManager { -public: - static constexpr const event_channel_t CHANNEL_ALL = -1; - - /** - * \brief Get the singleton instance of the EventManager. - * - * This method returns the unique instance of the EventManager, creating it if it - * doesn't already exist. Ensures only one instance is active in the program. - * - * \return Reference to the singleton instance of the EventManager. - */ - static EventManager & get_instance(); - - /** - * \brief Subscribe to a specific event type. - * - * Registers a callback for a given event type and optional channel. Each callback - * is assigned a unique subscription ID that can be used for later unsubscription. - * - * \tparam EventType The type of the event to subscribe to. - * \param callback The callback function to be invoked when the event is triggered. - * \param channel The channel number to subscribe to (default is CHANNEL_ALL, which listens to all channels). - * \return A unique subscription ID associated with the registered callback. - */ - template <typename EventType> - subscription_t subscribe(const EventHandler<EventType> & callback, - event_channel_t channel = CHANNEL_ALL); - - /** - * \brief Unsubscribe a previously registered callback. - * - * Removes a callback from the subscription list based on its unique subscription ID. - * - * \param event_id The unique subscription ID of the callback to remove. - */ - void unsubscribe(subscription_t event_id); - - /** - * \brief Trigger an event immediately. - * - * Synchronously invokes all registered callbacks for the given event type on the specified channel. - * - * \tparam EventType The type of the event to trigger. - * \param event The event instance to pass to the callbacks. - * \param channel The channel to trigger the event on (default is CHANNEL_ALL, which triggers on all channels). - */ - template <typename EventType> - void trigger_event(const EventType & event = {}, event_channel_t channel = CHANNEL_ALL); - - /** - * \brief Queue an event for later processing. - * - * Adds an event to the event queue to be processed during the next call to `dispatch_events`. - * - * \tparam EventType The type of the event to queue. - * \param event The event instance to queue. - * \param channel The channel to associate with the event (default is CHANNEL_ALL). - */ - template <typename EventType> - void queue_event(const EventType & event = {}, event_channel_t channel = CHANNEL_ALL); - - /** - * \brief Process all queued events. - * - * Iterates through the event queue and triggers callbacks for each queued event. - * Events are removed from the queue once processed. - */ - void dispatch_events(); - - /** - * \brief Clear all subscriptions. - * - * Removes all registered event handlers and clears the subscription list. - */ - void clear(); - -private: - /** - * \brief Default constructor for the EventManager. - * - * Constructor is private to enforce the singleton pattern. - */ - EventManager() = default; - - /** - * \struct QueueEntry - * \brief Represents an entry in the event queue. - */ - struct QueueEntry { - std::unique_ptr<Event> event; ///< The event instance. - event_channel_t channel = CHANNEL_ALL; ///< The channel associated with the event. - std::type_index type; ///< The type of the event. - }; - - /** - * \brief Internal event handler - * - * This function processes a single event, and is used to process events both during - * EventManager::dispatch_events and inside EventManager::trigger_event - * - * \param type \c typeid of concrete Event class - * \param channel Event channel - * \param data Event data - */ - void handle_event(std::type_index type, event_channel_t channel, const Event & data); - - /** - * \struct CallbackEntry - * \brief Represents a registered event handler callback. - */ - struct CallbackEntry { - std::unique_ptr<IEventHandlerWrapper> callback; ///< The callback function wrapper. - event_channel_t channel = CHANNEL_ALL; ///< The channel this callback listens to. - subscription_t id = -1; ///< Unique subscription ID. - }; - - //! The queue of events to be processed during dispatch. - std::vector<QueueEntry> events_queue; - - //! A map of event type to registered callbacks. - std::unordered_map<std::type_index, std::vector<CallbackEntry>> subscribers; - - //! Counter to generate unique subscription IDs. - subscription_t subscription_counter = 0; -}; - -} // namespace crepe - -#include "EventManager.hpp" |