diff options
Diffstat (limited to 'src/crepe/ComponentManager.hpp')
-rw-r--r-- | src/crepe/ComponentManager.hpp | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp index be99cac..ffb38ec 100644 --- a/src/crepe/ComponentManager.hpp +++ b/src/crepe/ComponentManager.hpp @@ -54,6 +54,11 @@ template <typename T> void ComponentManager::delete_components_by_id(game_object_id_t id) { using namespace std; + // Do not delete persistent objects + if (this->persistent[id]) { + return; + } + // Determine the type of T (this is used as the key of the unordered_map<>) type_index type = typeid(T); @@ -77,19 +82,24 @@ void ComponentManager::delete_components() { if (this->components.find(type) == this->components.end()) return; - this->components[type].clear(); + // Loop through the whole vector<> of this specific type + for (game_object_id_t i = 0; i < this->components[type].size(); ++i) { + // Do not delete persistent objects + if (!this->persistent[i]) { + this->components[type][i].clear(); + } + } } template <typename T> -std::vector<std::reference_wrapper<T>> -ComponentManager::get_components_by_id(game_object_id_t id) const { +RefVector<T> ComponentManager::get_components_by_id(game_object_id_t id) const { using namespace std; // Determine the type of T (this is used as the key of the unordered_map<>) type_index type = typeid(T); // Create an empty vector<> - vector<reference_wrapper<T>> component_vector; + RefVector<T> component_vector; if (this->components.find(type) == this->components.end()) return component_vector; @@ -114,14 +124,14 @@ ComponentManager::get_components_by_id(game_object_id_t id) const { } template <typename T> -std::vector<std::reference_wrapper<T>> ComponentManager::get_components_by_type() const { +RefVector<T> ComponentManager::get_components_by_type() const { using namespace std; // Determine the type of T (this is used as the key of the unordered_map<>) type_index type = typeid(T); // Create an empty vector<> - vector<reference_wrapper<T>> component_vector; + RefVector<T> component_vector; // Find the type (in the unordered_map<>) if (this->components.find(type) == this->components.end()) return component_vector; |