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Diffstat (limited to 'mwe/gameloop/include/loopManager.h')
-rw-r--r--mwe/gameloop/include/loopManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/mwe/gameloop/include/loopManager.h b/mwe/gameloop/include/loopManager.h
index 1befb69..7d37253 100644
--- a/mwe/gameloop/include/loopManager.h
+++ b/mwe/gameloop/include/loopManager.h
@@ -1,11 +1,11 @@
#pragma once
-#include "event.h"
#include "gameObject.h"
#include "window.h"
#include <SDL2/SDL.h>
class LoopManager {
public:
LoopManager();
+ ~LoopManager();
void setup();
void loop();
@@ -17,7 +17,7 @@ private:
void fixedUpdate();
void render();
bool gameRunning = false;
- WindowManager window;
+ WindowManager * window;
int timeScale = 1;
float accumulator = 0.0;
double currentTime;