diff options
Diffstat (limited to 'mwe/gameloop/include/loopManager.h')
-rw-r--r-- | mwe/gameloop/include/loopManager.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/mwe/gameloop/include/loopManager.h b/mwe/gameloop/include/loopManager.h new file mode 100644 index 0000000..06bcd5f --- /dev/null +++ b/mwe/gameloop/include/loopManager.h @@ -0,0 +1,25 @@ +#pragma once +#include <SDL2/SDL.h> +#include "window.h" +#include "gameObject.h" +class LoopManager{ + public: + LoopManager(); + void setup(); + void loop(); + private: + + std::vector<GameObject*> objectList; + void processInput(); + void update(); + void lateUpdate(); + void fixedUpdate(); + void render(); + bool gameRunning = false; + WindowManager window; + int timeScale = 1; + float accumulator = 0.0; + double currentTime; + double t = 0.0; + double dt = 0.01; +}; |